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Makes artillery require both battlefield and metallurgical science packs, also artillery shells need nickel in stead of tungsten
Mods introducing new content into the game.
When you enter the territory of a demolisher, you'll see which direction the owner is in.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Semi Realistic Nuclear Artillery Shell, balanced around Rampant 260T TNT Fission bomb (representing the original nuke) 10kT TNT Fusion bomb (new recipe with realistic ingredients and ingreedient amount, calculated by nuclear- and fusion-cell's energy (8GJ, 40GJ)
Mods introducing new content into the game.
Real life physics Nuclear Artillery Shell 260T TNT Fission bomb (representing the original nuke) 10kT TNT Fusion bomb (new recipe with realistic ingredients and ingredient amount, calculated by nuclear- and fusion-cell's energy (8GJ, 40GJ)
Mods introducing new content into the game.
Adds a Tron Legacy Lightcycle , with laser turret its own fuel and ammo. Welcome to the grid user! Now features light walls aka tron walls!!! Special thanks to Hanodest for most of the coding sorry I massacred it! Thanks also to PennyJim for code revisions, Osmo, asher_sky for ideas and suggestions and TheKingJoe for previous work done, suggestions and ideas!
Mods introducing new content into the game.
Adds shotgun shells fused with U-238, update for 2.0 by NOiZE, orginal mod by Rhaane
Mods introducing new content into the game.
Mod que importa tudo do jogo dyson sphere program, inspirado (mas não afiliado ao jogo dyson sphere program).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Introduces shipbuilding research, enabling the construction of the fast Galleon. Enter the ship with Shift + Enter
Mods introducing new content into the game.
Adds concentrated solar energy based around heliostat mirrors, which can point at solar power towers to generate heat for heliothermal energy production, or solar lens towers to generate giant lasers.
Mods introducing new content into the game.
Demolishers leave no remains, leaving entity ghosts intact. This mod was created specifically with Rampant in mind, where rogue demolishers will ram into your base and destroy your base and the ghosts used to rebuild it.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Removes Walls and Gates from being placeable. Increased turret range. Difficult!
Mods introducing new content into the game.
This mod adds in fire armor that leaves behind damaging fire as you walk around.
Small changes concerning balance, gameplay, or graphics.
AAI Programmable Vehicles, whether intentional or not, nerfs the weapon loadouts of the planes from the Aircraft mod. When both Aircraft and AAI Programmable Vehicles are active, the Flying Fortress loses its machine gun, the Jet loses its rocket laucher and the Cargo plane loses its machine gun. This mod patches it so that the player controlled versions of these vehicles have all their original weapons restored.
Small changes concerning balance, gameplay, or graphics.
Allows players to build swarm-related structures that spawn friendly biter units. These units will assist the player and automatically attack enemy factions.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Your attention is presented to the futuristic VTOL aircraft that are well suited to the style of the game. The mod includes aircraft: transport, light combat, heavy combat.
Mods introducing new content into the game.