Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Floating Damage Text


Damage dealt to enemies and structures appear as floating text above their heads. Highly configurable.

Utilities
2 years ago
0.17 - 1.1
10.1K

Nukes Destroy Cliffs


Atomic bombs now destroy cliffs.

Utilities
2 years ago
0.16 - 1.1
1.59K

Charcoal Burner


Adds a way to turn your useless excess wood into charcoal

Utilities
2 years ago
0.13 - 1.1
1.93K

Fire extinguisher


A fire extinguisher

Utilities
2 years ago
0.13 - 1.1
730

SunBarSwap

by Sunnova

Swap quickbars 1-4 with 5-8 and back.

Utilities
2 years ago
0.17 - 1.1
105

Corpse Flare


Set off a flare with your dying breath so you can find your body faster.

Utilities
2 years ago
0.16 - 1.1
1.13K

Ore Transmutation


This mod adds a new centrifuge recipe that consumes U238 and either a Copper or Iron Ore to produce the other. Also allows Space Science to be converted into the five other core packs, Military is left out. Great for Danger0us maps where you are overloaded with one ore, or are going old school and just want to lauch rockets.

Utilities
2 years ago
0.17 - 1.1
378

ConstructionQueue

by Kenira

More construction per tick

Utilities
2 years ago
0.16 - 1.1
509

What is it really used for?


A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.

Utilities
2 years ago
0.15 - 1.1
23.9K

Usage Detector

by zomis

Find out how your resources are distributed. What is it that is consuming all those resources? Use this to find out.

Utilities
2 years ago
0.16 - 1.1
1.14K

Timeline

by zomis

Save information about important key events in your game, to help you get more efficient next time

Utilities
2 years ago
0.16 - 1.1
536

Visual Signals

by zomis

Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.

Utilities
2 years ago
0.15 - 1.1
792

Calculator UI


This mod adds a calculator with advanced controls to the UI.

Utilities
2 years ago
0.18 - 1.1
39.0K

An Evil Refinery From a Mirror Universe (With a Goatee)

by GotLag

Adds mirrored versions of fluid recipes with flipped liquid inputs/outputs

Utilities
2 years ago
0.18 - 1.1
139

Enable Research Queue


Enables the research queue with out disabling achivments. Can be removed after used. /enableresearchqueue

Utilities
2 years ago
0.17 - 1.1
16.4K

Spawn Control


Adds a button to set your spawn point.

Utilities
2 years ago
0.16 - 1.1
2.14K

Speed Control


Adds six buttons to increase or decrease the speed of the game. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus)

Utilities
2 years ago
0.15 - 1.1
13.2K

Orphan Finder

by GotLag

Adds a hotkey to highlight unconnected undergound pipes/belts near the player.

Utilities
2 years ago
0.13 - 1.1
11.0K

Better Uncoupling Control


Adds a command to decouple wagons from a group of locomotives.

Utilities
2 years ago
0.18 - 1.1
245
Transportation Trains

EvoGUI - Evolution Factor Indicator and more

by Narc

Places some indicators on your UI for various little statistics that are nice to have.

Utilities
2 years ago
0.13 - 1.1
79.7K