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FactorioChem Proof-of-Concept puzzle mod - SpaceChem in Factorio. SpaceChem by Zachtronics Industries. Design and shape molecules in 2D space within the confines of a single item slot.
Large total conversion mods.
Change the prototype of beltboxes from furnaces to assembley machine so that (un)stacking recipes can be manually selected
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Allows Teleporters mod back into the game in Space Exploration Earlier than SE intended, but as soon as originally planned.
Mods introducing new content into the game.
Some personal tweaks to k2se gameplay (mostly minor balance changes)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This is a simple mod which prevents Angel's Bioprocessing from disabling/hiding the 'Transmit Productivity' setting from Bob's Modules.
Small changes concerning balance, gameplay, or graphics.
Zig's Quality of life stuff, all are configurable: Bigger Power Armor mk2 grid, bigger Spidertron grid, long reach, better radars, bigger inventory size, cheaper landfill, waterfill, artillery range setting
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A Compatibility mod for Deep Mine ALT and Realistic Reactors.
Small changes concerning balance, gameplay, or graphics.
Deconstructive Tiles adds new tiles which when built order the deconstruction of whatever is built at that position (that includes it's their ghost if placed as such -> no manual cleanup required :) ).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Some QoL Mods, extends roboport ranges slightly, extends big electric pole range slightly, adds some long handled inserters to cover fast, filter, stack, and stack filter
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A recipe that requires 1 of all craftable items in the game. As everyone knows, rubber duckies are notoriously hard to produce. How many RDPM can you sustain?
Mods introducing new content into the game.
You aren't alone. Someone, something out there wants you to succeed. You've been noticing strange crates that don't look like they're from this planet landing nearby occasionally. They seem to contain supplies for you. You don't know what or who's sending them, but they're certainly helpful.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an upgraded version of the logistic robot and construction robot. Mod settings allow additional customization of the robots.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.