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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Once upon a time, man had a dream, a dream of expanding without the need to spend 1/3rd his day expanding into bugs nests hundreds of KM away just for ore, 1/3rd his day making sure his mods doesn't crash the game...and the other 1/3 expanding the factory. A super simple mod that adds recipes to turn basic ore into 2, chemical plants use oil plus any ore. and yes, you can use productivity module. Vanilla orientated and balanced.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A handy collection of Mr. Hoorn's Favorite Map Presets. YAY!
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds the day count and playtime to the top left corner of the screen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
A mod that changes the mining drill mk2 to be more appropriate for AAI Industry.
Small changes concerning balance, gameplay, or graphics.
Requires Nindy's Core mod. Adds a electric water pumpjack that can be placed on land.
Mods introducing new content into the game.
Re-adding the basic board paper recipe and wood/resin phenolic board.
Small changes concerning balance, gameplay, or graphics.
Add tier 2 gun turret + research. Stack size and range configurable. Vanilla friendly.
Mods introducing new content into the game.
This mod integrates ores from a modpack consisting of SE, K2, BZ mods, Planetfall's mods, Trikop's mods, and Timeken's mods into a smaller number of "raw" or composite ores. Now it is more likely that your starting system has at least one planet with the ores / core seams that you need. The actual ores needed for gameplay can be crafted from the "raw" ores (with byproducts of course, as is the SE way).
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.