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Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalances Fluid Must Flow ducts to be made of Tungsten, as well as other smaller changes to suit that change.
Small changes concerning balance, gameplay, or graphics.
Adds robots that use fusion generators to allow them to fly indefinitely, now with a reasonably late game position thanks to space age.
Mods introducing new content into the game.
Adds Balancer Parts, that can be put together, to balance all adjusting lanes. Updated for better performance and Factorio 2.0, fixing some bugs from previous versions.
Mods introducing new content into the game.
Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
Modify the logic of cargo interaction between a spaceship and the ground so as to simulate multiple identical spaceships operating at the same time to increase the ups. 修改飞船与地面的货物交互逻辑,从而模拟多个相同的飞船同时运行的情形,以提高ups。
Mods introducing new content into the game.
This mod alters existing pipes. You will need another mod to add new pipes. Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a list of mods for players who are new to Factorio who want to play a long game and get a good understanding of Factorio, and those people who have been playing Factorio for some time. This modpack includes Space Exploration, Voidcraft(With a tiny bit of tweaking), Renai Transportation, Parallel Research, and other game-changing mods. Currently, there are no mods that change the enemies, although that will probably change soon. READ DESCRIPTION FOR VOIDCRAFT COMPATIBILITY.
Collections of mods with tweaks to make them work together.
Adds a hotkey that attempts to grab items from the selected entity, or all nearby entities, in order to fulfill the player's logistic requests. Also includes a hotkey to dump the player's trash slots into the selected entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Mods introducing new content into the game.
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
Large total conversion mods.
Modifies the cost of heating towers to reflect their increased default heat.
Mods introducing new content into the game.
Everything you need to beat space age all without leaving the comfort of Nauvis! Original code by Alchav and Thepolarized. This version includes vanilla rocket parts and rocket silos.
Mods introducing new content into the game.
Survive and thrive on your space platform! Unlock new recipes, technologies, and strategies as you manage resources, power, and production in orbit.
Large total conversion mods.
Increases the default base temperature of the Heating Tower.
Mods introducing new content into the game.
More control over inserters. Adjust pickup and drop locations using a gui and various hotkeys. Adds 90 degree inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
This mod provides a portal belt to transport infinite entities between any two points, even between planets and space platforms.
Small changes concerning balance, gameplay, or graphics.