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Mods introducing new content into the game.
Improves fluid handling by scaling and compressing all fluid values by a factor of 10 to solve pipe throughput issues. Does not affect the game balance, just a QoL feature.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Remove military cost and prereqs from Power Armor, Fusion Reactor, and Spidertron. Supports Bob's mods if installed.
Small changes concerning balance, gameplay, or graphics.
Allows using IR3's petroleum as Jetpack fuel, forked from jetpackcoal4py
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Magic Expansion Mod - WIP Version Updates Update 0.3.4 : Added Midgame crystal crafting recipe Overview This mod introduces magical elements, expanding gameplay with a new science category, advanced building tiers, and alternative resource acquisition methods without traditional mining.
Large total conversion mods.
A mod I made which fixes some issues with MSP and SE in my rather large modpack. It makes burner labs accept the required sciences and fixes a few tech prerequisites
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Quickly and easily search for items in your inventory or connected logistic network. Set temporary requests and quickly trash any items above your minimum requests. This mod will not be updated to Factorio 2.0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill. Mod made by 0xc355, just quick edit adding support for pumps from Angel mod. Enjoy
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
A fork of Adiking03's (foekat?) More Locomotives, increases trains' maximum speed and acceleration power, but increases their cost. Also adds Russian localization.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, 2 roboports and 50 fusion construction robots.
Small changes concerning balance, gameplay, or graphics.
Makes companions weaker in early game and adds progression. Can be used with either original Companion drones or Companion Drones (fork).
Small changes concerning balance, gameplay, or graphics.
Tint ghosts to make them easier to see. Fully customizable! This mod will not be updated to Factorio 2.0.
Small changes concerning balance, gameplay, or graphics.
Exotic industries and bestemmie Culi e Pompe sono compresi nel pack.
Collections of mods with tweaks to make them work together.