Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

A modpack with quite a few mods


A modpack just for fun

Mod packs
10 months ago
1.1
61

Research Time

by Bobsau

This mod adds the starting Time of your Research and an Output of the Time you needed for your Research.

Utilities
10 months ago
1.1
797

Non-Wave Defense 2


This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.

Content
10 months ago
0.18 - 1.1
826
Cheats

AdamsMod


Factorio for masochists and/or pyromaniacs. Warning! Work in progress!

Mod packs
10 months ago
1.0 - 1.1
57

Extra Storage Tank: Minibuffer

by Anicha

1x1 fluid storage tank

Content
10 months ago
1.1
1.19K
Storage

Shock Turret Art Patch PD


Changes the ShockTurret to use the art from RP Plasma Turret 1

Tweaks
10 months ago
1.1
75

UMRのレシピに原子炉要らなくなるやつ。


UMRとRealisticReactorsを同時に入れたら原子炉が作れなくてUMRが全く稼働しなくなったのでUMRに原子炉いらなくした

10 months ago
1.1
27

Toxic Waste


Every recipe now also produces 1 additional Scrap which you must sequester. Be careful not to turn your base into a toxic waste dump because only 1 thing can purify a Sacrifice Zone- fresh blood!

Overhaul
10 months ago
1.1
144

Eat or Die


Eat fish or starve

10 months ago
0.16 - 1.1
162

Train announcements


This Factorio mod adds train announcements to the game when sitting in an automatically driven train. Generic station announcements can be assigned to your custom station names via the mod settings.

Tweaks
10 months ago
1.1
2.68K

even Earlier Entity Ghosts


fork, Adds technology to research entity ghosts at the beginning of the game. Very useful, if you wanna know right from the get-go what the biters broke, or when playing with Bot-Start or something similar. entity ghost research @ red science original mod: https://mods.factorio.com/mod/early_entity_ghosts

10 months ago
1.1
157

Agent Orange


Adds a lesser poison capsule for tree removal.

Content
10 months ago
0.15 - 1.1
125
Combat

Sniper Art Patch PD


Changes the Sniper Turret from Combat by Samuel to use the art from RP Sniper Turret 1

10 months ago
1.1
61

Shotgun Turret Art Patch PD


Changes the Shotgun Turret from Combat by Samuel to use the art from RP Gun Turret 1

Tweaks
10 months ago
1.1
63

Howitzer Art Patch PD


Changes the Howitzer Turrets by Volvary to use the art from RP Artillery Turret 1. A few art glitches with muzzle flashes.

Tweaks
10 months ago
1.1
122

Mobile Factory: JetsMK2

by meimasa

A Mobile Factory Extension: Add Jets that will help you! Build, repair, mine, attack enemies, ...

10 months ago
1.1
520

Space Exploration pipe and belt adjustment


Adds Startup Options to change length of Space Exploration pipe to ground, space underground belt and deep space underground belts.

Content
10 months ago
1.1
1.04K
Logistics

Ghost Warnings


Gives a warning when a ghost or module request is placed and there isn't an item in the logistic network to build it. Particularly useful with Space Exploration's Navigation Satellite.

Utilities
10 months ago
1.1
6.56K

UMR_japaneseMOD


UMRの日本語化

Tweaks
10 months ago
1.1
48

248k_japaneseMODplus


248k公式の日本語化していない部分の日本語化

10 months ago
1.1
182