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Shows analog speedometer HUDs when driving vehicles - original mod by Godmave
Mods introducing new content into the game.
Mods introducing new content into the game.
Deletes all Space Age planets and makes all Space Age recources craftable on Nauvis. Credit to Leftn, whose 'Delete Planets' mods I stole some code from.
Large total conversion mods.
Fork of Alien Loot Rebalanced fixed to work on Factorio 2.0.
Mods introducing new content into the game.
Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Replaces numbered signal icons, to change text color from white to a light pastel tint, to help avoid confusion with constants
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Tweaks to Aquilo. The starting island is smaller. Nuclear reactors no longer function on very cold surfaces. Crafting Fluoroketone now requires light oil.
Small changes concerning balance, gameplay, or graphics.
Reduce amount of fluids stored in Space Exploration's buildings.
Small changes concerning balance, gameplay, or graphics.
When long-chests are placed adjacent to each other, they automatically merge into a longer long-chest.
Mods introducing new content into the game.
Mods introducing new content into the game.
In multiplayer games, corpses will be created for the characters of players who leave or are permanently removed from the game.
Mods introducing new content into the game.
Adds Space Pipe Variants Of Flow Control's Pipe Junctions, An Extra Setting And Some Setting Compatibility With Other Mods
Small changes concerning balance, gameplay, or graphics.
Multiplies recipe outputs. Multiplies mining speed. Sqrts crafting times. Divides research times. All configurable. Compatible with vast majority of mods.
Small changes concerning balance, gameplay, or graphics.
Fixes broken autoplace probability expressions that crash terrain generation in Space Age and other expansions.
Mods introducing new content into the game.
添加了一座红警的核弹发射井,放置后按下[Up]以:获取瞄准器/寻找目前指挥的发射井/定位至最快即将就绪的发射井,点击鼠标左键来发射至指定位置/表面,发射的火箭引擎在默认状态下会携带一枚核弹升空,如果你乐意,它也能够携带你指定的其他弹药或胶囊,但目前不支持含有nested-result类型的弹药,详见更新日志
Mods introducing new content into the game.
A rebalanced AngelBob-style experience with 36 science packs and various additional mechanics to expand progression. This mod is currently in beta, so expect possible softlocks and balancing issues. Feedback is highly appreciated to help refine and stabilize the experience.
Collections of mods with tweaks to make them work together.