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Hörgeräte werden eingführt und müssen produziert werden!! Hörtgeräte können an Beißern verkauft werden, um sie zu zähmen...
Mods introducing new content into the game.
Adds a construction/logistic network extender and customisations for roboports.
Mods introducing new content into the game.
This mod adds 7 additional levels of stacking for Deadlock's Stacking Beltboxes & Compact Loaders.
Mods introducing new content into the game.
Do your science on Gleba, the best planet, simply adds a alternative lab, with custom animation, for use on Gleba, with 4 module slots, and 4x research speed.
Mods introducing new content into the game.
Normally argicultural towers can only plant tree seeds on grass. This mod adds artificial tree soil. This soil works exactly as the other artificial soils, but creates grass tiles in which trees can grow. When using enough artificial tree soil and agricultural towers on Nauvis you might even be able to neutralize your polution on Nauvis!
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a key binding (default: the "\" key) that equips the next armor in your inventory and sets your player color to the color that was last used with that armor. Rapidly cycle among color-coded armors specialized for different purposes!
Mods introducing new content into the game.
A high-quality character Skin mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
Modern remake of Bulk Rail Loader, has bulk train loaders and bulk train unloaders, and automatic loader placement. Fully functional. Open a train stop to get started. New sprite by an actual artist! (Hurricane)
Mods introducing new content into the game.
You are a few researches away from being able to safely extract the Boompuff gas without it exploding in your face! Use the gas in flamethrowers, or explosives production
Mods introducing new content into the game.
Mods introducing new content into the game.
Provides different ways to handle the nuclear wastes (e.g., U-238) that are often in excess stockpiles. Adds an incinerator, which is particularly useful for peaceful mode. Combat-addicted players can also use it to intentionally raise the pollution level (evolution factor) quickly! Adds radiological warfare (optional), which is the more “evil” way to make use of the waste. Includes dirty bomb, decontamination capsule. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Dead aliens are now good aliens! Aliens will pay for your base defense! On their death, they bring back the 0.14 alien artifact. They also drop alien ores as loots, which can be morphed into ordinary ores like iron ore. Also adds alien science pack that can be used for research in other tech mods. Well-suited for combat-heavy, no-mining scenarios. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español, and 26 Partial)
Mods introducing new content into the game.
Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Adds prospecting to enrich ore patches. Extends the lifetime of ore patches with some investment, but comes with the drawback of making mining slower.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Bioluminesence is too cool to not grow! Stingfronds can be planted. Harvesting Stingfronds gives nettles, which are processed with Bioflux to make Fluroflux, a slow release dense nutrient. Stingfronds also have uses in neurotoxic ammunitions, great for Gleba!
Mods introducing new content into the game.
With the engineer going so far as traveling to other planets these days, how have they not come up with better walls? Adds some new walls with better stats and reasonable recipes, for defending against the most dangerous of deathworlds.
Mods introducing new content into the game.