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Collections of mods with tweaks to make them work together.
Take with you a fully charged and battle-ready vehicle and take it on a rail trip. --------------------------------------------------------------------------------- Возьмите с собой полностью заряженный и готовый к бою транспорт и отправьте его в путешествие по железной дороге.
Mods introducing new content into the game.
Removes rail collision restrictions to allow construction bots to build raised rails without support pillars.
Small changes concerning balance, gameplay, or graphics.
Adds a Truck as locomotive and a trailer as wagon. Oh and road rails are added as well. Is colorable. Might improve the visuals one day.
Mods introducing new content into the game.
Read empty, full, total slots from chests and fluid tanks and send signal to network. E = empty (slots for chests, fluid units for tanks), F = full/used (slots or fluid amount), T = total capacity (slots or fluid capacity), Also gives signal for priority for the trains based of filled capacity of container. P = priority full 0..255 (255 when full, 0 when empty), R = priority empty 0..255 (255 when empty, 0 when full), Links to the nearest valid target on placement. Easy way to create generic...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
GUI to monitor your vanilla train network, inspired by LTN Manager and Trainlog
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
**심플한 한글 번역(Simple Korean Locale) 모드로 이관됨** 번역된 모드: Stack Inserters, Power grid comb, Railway Motor Car, Cybersyn (번역 누락된 일부), Factory Planner (번역 누락된 일부)
Translations for other mods.
Fixes the small icon size of the Space Train battery pack and destroyed battery pack from the SE Space Trains mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds futuristic trains designed for Space exploration. These trains are faster and have more capacity, but are more expensive to build
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An add-on to Mini Trains adding researchable faster wagons & locomotive.
Mods introducing new content into the game.
[2.0 Compatible] The most advanced electric train mod out there! This mod adds balanced, UPS friendly and futuristic themed MAGLEV trains. These trains have a increased top speed, acceleration and capacity (mod configurable). There are more researches, items, sounds, recipes and logistical challenges and trade-offs to explore. Enjoy!
Mods introducing new content into the game.
Prevents players from picking up vehicles (cars, tanks, spidertron, locomotives and wagons).
Small changes concerning balance, gameplay, or graphics.
Makes trains squeal/screech as they brake, dynamically changing based on speed. Auditory stimulation for the discerning engineer. (A brief demo is included in the mod portal)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Automate the construction and deconstruction of your trains! Configure a train currently scheduled for a station as a template for the station - the mod's special train construction station will automatically build (or destroy) copies of the template train on demand, or in response to circuit conditions.
Mods introducing new content into the game.
Adds the War Rig Truck from Mad Max Fury Road as car and as locomotive. There's also a cargo and a fluid trailer for the locomotive version. Oh and road rails are added as well.
Mods introducing new content into the game.
Opinionated tweaks to Cybersyn Network Content Reader.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.