Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Make train wagons small and light, or big and heavy. Default scaling is 0.5, so a 1-8 train will carry as much as a 1-4 train, and go the same speed.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Rebalance the output of bobs ores from Space Exploration Core Mining. Currently removes bob's ores from omni recipe.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An implementation of Debug Adapter Protocol for mods. For use with the associated vscode extension. This is a developer tool, not meant for actual gameplay. It is intentionally desync unsafe. Do not use it in multiplayer.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Tweaks the Technology Tree to give Player Logistic slots earlier to take account of the increased complexity of Pyanodon's mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3.2. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. Language en, ru, de, fi.
Mods introducing new content into the game.
! As this is now part of the main game, the mod is deprecated as of 17.03.2020 ! Toggle logistic requests to stop bots from being annoying when dumping your inventory to carry stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automates research. Toggle GUI with Shift+T (customizable). (Temporarily redistributed by Malderan for 0.18 support)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Drop deconstruction planner, blueprints or blueprint books to ground and they are gone.
Mods introducing new content into the game.
the maximum wire distance for small electric pole is same as for medium electric pole
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
100% distribution effectivity, but double energy usage
Small changes concerning balance, gameplay, or graphics.
It is more convenient to place mining drill at the intersection of two kinds of Mines
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Build your own train-based megabase! This modpack includes Quality Of Life mods, logistic, construction/management and resource mods. This modpack does not contain any code on its own. See the Download tab (if on mod portal) or the dependency list (if in game) for the exact contents of this pack.
Collections of mods with tweaks to make them work together.
Unofficial 0.17 port of Low Spec Darkstar Utilities
Large total conversion mods.
This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.
Mods introducing new content into the game.