Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Better start


This will make the start quicker.

Content
3 years ago
0.17
7
Cheats

Cowbell_Resources

by bahab

Makes all resource deposits infinite through keeping them from dropping below 1000 units.

3 years ago
0.17
4

String Theory


Do you like puzzles? Then try solving this one. Adds an alternate way to create science packs.

3 years ago
0.17
4

_Mike10ds_mod

by mike10d

This mod fixes recipies using Ferric Chloric fluid when using Angel's and Bob's Electronics. When Bob's Metals, Chemicals and Intermediates is NOT loaded.

Utilities
3 years ago
0.17
6

More Materia


Get your Factorio mind ready as you begin to use a bunch of new materials, including, sand, glass, and geodes! Learn about new materials as you begin to unearth knowledge about long lost materials from Earth.

3 years ago
0.16 - 0.17
5

Barrel Recipes


Adds alternative recipes that use barreled fluids.

Content
3 years ago
0.17
7
Manufacturing

Braking wagon


Adds braking wagon, with no inventory, but with powerful brakes

Content
3 years ago
0.17
5
Trains

atan2 noise expression


atan2 noise expression, usable with (x,y) or other noise-expression variables. Examples in data.lua

3 years ago
0.17
5

IR Infinite Mining Research Fix


This mod modifies Industrial Revolution's infinite mining research cost to be linear rather than exponential.

3 years ago
0.17
5

MFDefenses


Extends defensive capabilities for interesting gameplay

Content
3 years ago
0.17
6
Combat

Player Trails


Player has a trail with his color

Tweaks
3 years ago
0.17
7

Annotorio


Settle your island and grow your settlement. A total conversion mod for Factorio.

Overhaul
3 years ago
0.17
125

Hardcorio:SC2 Ammo Tweaks


Ammo stack sizes increased. Mags have more rounds in them. Magazine recipes yield less mags to compensate.

3 years ago
0.17
4

More Circuit Signals

by Lockyy

Adds more circuit symbols that allow you to better label your inputs and outputs

Utilities
3 years ago
0.14 - 0.17
10

A bugs life


turns the player into a biter. thats all at this time. not meant to be used for a real play thru

3 years ago
0.17
9

Poverty Logistics (for Industrial Revolution)

by Daverd

This mod renames all the burner logistics items to be the poverty items they truly are.

3 years ago
0.17
4

[ALPHA] Advanced electric train


Adds four electric locomotives including cargo und fluid wargons. Mk4 is really fast for huge distances (therefore expansive). Modified, UPS optimised version from magu5026 'Electric Train' mod with graphics from Yuoki Tani 'z_yira_american'.

Content
3 years ago
0.17
5
Trains

Server-side Multi-mod Scenario


For modders only - this is a framework to load multiple server side mods simultaneously, with runtime hotpatching

Utilities
3 years ago
0.16 - 0.17
9

More Circuits

by Wizado

Users can set the amount of Circuits made in an assembling machine. Default amount made is 2. Expansion of the more advanced circuits mod

3 years ago
0.17
6

Hardcorio:SC2 Compatibility

by Dr0ppy

Changes some mods' recipes and entities to be playable with Hardcorio. Balance not included.

3 years ago
0.17
4