Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod prints every chat message into the terminal, so that you can read chat even once the messages are pushed off the screen in the gamechat. For this to work you have to start Factorio via terminal. If you are not sure how to start a program via terminal, there are plenty tutorials online for all the different OS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An assortment of things I created to learn how to mod factorio. Currently adds bigger boxes and modular vehicles.
Mods introducing new content into the game.
Credits to DellAquila, fixed for 0.17. Mod specially made for children to send many rockets into space. Simple Recipes.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds optional content to the treefarm like coke production, fertilizer production and biomass. Published under the CC BY-NC-ND 4.0 License. (i take no credit for this mod)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows configuration of turret and ammo ranges for Industrial Revolution.
Small changes concerning balance, gameplay, or graphics.
Remove blood particle effects when aliens die. Eliminates massive FPS/UPS drops when killing lots of enemies.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Provides the ability to toggle in and out of Map Editor, via hotkey and Shortcut Bar icon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds late game recipe to synthesize chromium from refined iron, refined gold, platinum, and sulfuric acid.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Extreme radiation causes you to take damage unless you're on manmade tiles. A fun challenge for territory expansion.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
On entity deconstruction you get your ingredients back; the recycling type mod, the balance is not changed
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.