Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

NEW_NEW_Custom_Hand_Crafting_Speed


Allows you to set a desired hand crafting multiplier for your player.

Content
2 years ago
1.1
914
Cheats

Leighzer's Slow N' Cheap Items


Adds tier zero inserters, belts and more that can be made from unrefined materials.

Content
2 years ago
0.18 - 1.1
726
Logistics

액체따위 (Hand Made)


액체가 포함되어있던 레시피를 확실히 지워줍니다. (You can create recipes that are not hand made by hand. - google translate)

Content
2 years ago
0.16 - 1.1
73
Cheats

fpc_刷虫子

by fpc987

无限刷新虫子,战个痛快

Content
2 years ago
1.0 - 1.1
388
Enemies

Mining Drill LV2


This mod adds a upgraded electric mining drill. It's twice as fast and offers one extra module slot, but creates twice the amount pollution. Consumes more electric energy and is expensive to craft.

Content
2 years ago
0.17 - 1.1
2.83K
Mining

Assault Rifle


Adds an assault rifle to military tech 3. It shoots faster then the submachine gun and has a damage boost of 20%. Range is 20 vs the submachine guns 18. It requires 10 gear, 5 copper plates, 15 steel plates.

Content
2 years ago
0.17 - 1.1
3.76K
Combat

Dedicated Bot Charger


Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.

Content
2 years ago
0.17 - 1.1
827
Logistic network

Leion247's Power Armor MK3


Adds a MK3 Power Armor. Doesn't contain overpowered equipment or otherwise unbalanced additions. Includes a 14x14 grid, +40 inventory, and higher resistances. Images are on the mod portal. Resistances: Acid: 0/80% Explosion: 80/65% Fire: 0/80% Physical: 12/40% Recipe: Efficiency module 3 - 25 Speed module 3 - 25 Processing Unit - 80 Electric Engine - 60 Low Density Structure - 50

Content
2 years ago
1.0 - 1.1
1.44K
Armor

Quick Start Menu Revived

by kreeg

Adds a GUI Menu that allows fine grain control of your starting items and can be used at any time to fine tune your loadout. All mods should be supported and will be placed in the correct menu, failing that it will land in misc-items.

Content
2 years ago
0.18 - 1.1
1.98K
Cheats

DK_Powerful_Modules


Adds more modules to the game with single functions.

Content
2 years ago
1.00 - 1.1
354
Manufacturing
Content
2 years ago
1.1
1.31K
Logistic network

fpc_大箱子

by fpc987

添加3个超大的箱子,容量 1000 格. 体积25x2 , 20x20,4x2

Content
2 years ago
0.17 - 1.1
1.10K
Storage

Archdruid's Chest Mod


Changing the size of chests (Wood, Iron, Steel, Logistics Storage). Providing more storage space, but increased the recipe cost.

Content
2 years ago
0.15 - 1.1
322
Storage

Muro automatic wall builder

by l1ng0

Draw wall blocks, lines or rectangles.

Content
2 years ago
0.16 - 1.1
749
Combat

Power Pole 32

by Doxxie

Increases the range of big electric poles to 32.

Content
2 years ago
0.15 - 1.1
2.71K
Power

Remove Krastorio2 Laser Turret Idle Power Draw


This mod sets the idle power draw of laser turrets in Krastorio 2 back to vanilla. Use this if you're playing with Rampant, for example.

Content
2 years ago
1.1
1.11K
Combat

Tree Saplings (Revisited)


A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them

Content
2 years ago
1.1
2.16K
Environment

Connection Box


Connection Box for red and green wires connection

Content
2 years ago
0.16 - 1.1
577
Circuit network

Sticky capsules

by goobboy

Faster combat robots with more friction so they orbit less around you and stay closer. Has to be researched in late game. You can modify the speed and the friction in the settings. Also buffs other features about these robots that you can configure in the mod settings.

Content
2 years ago
1.0 - 1.1
123
Combat

Limited logistic bots

by NONOCE

Think logistic bots are overpowered ? This mod add squared power consumption onto roboports for each active logistic bots in a logistic network (roboports need more power to command bots with all the electromagnetic noise !). This mean the more logistic bots active in a group, the more extra power they use. This mod was meant to nerf heavy concentrated logistic bot usage. Please note that if you over-saturate a logistic network with bots, they won't be able to function and will use maximum power.

Content
2 years ago
0.18 - 1.1
54
Logistics