Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds silver, gold, platinum, palladium and more to the base game. Reworks processing units.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds salt, chlorine and more to the base game. Reworks advanced circuit production.
Mods introducing new content into the game.
Adds lead ore to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and more.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds elemental carbon items to the game, including graphite, diamonds, graphene, and more.
Mods introducing new content into the game.
Adds titanium to the base game. Titanium is used in Low Density Structures, Flying Robot Frames and a few other places.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds more chemistry and is intented to be played with my other mods aswell as K2, SE and BZ. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.