Tints ghost entities a teal colour for visibility and distinction.
Small changes concerning balance, gameplay, or graphics.
Makes the characters flashlight, and vehicle and train headlights more realistic, more immersive.
Small changes concerning balance, gameplay, or graphics.
Entity ghosts are built immediately by the player if there are sufficient resources in the players inventory.
Small changes concerning balance, gameplay, or graphics.
Mining buildings will return the items required to craft it instead of the actual entity being mined.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Does nothing by itself. Triggers the install of all my mods, helpful for getting the complete experience intended by me.
This aims to simplify the gameplay experience while maintaining the challenge and satisfaction of building complex factories.