Placeable water. This mod allows the placement of water just like landfill.
Mods introducing new content into the game.
This mod marks drills that have no more resources to mine for deconstruction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a larger electric mining drill with increased range, speed and extra module slots. A standalone version of Big mining drill from AAI Industry.
Mods introducing new content into the game.
Search for information about machines, materials, recipes, and technology in a clean, easy-to-use interface. Similar to FNEI and What is it Really Used For.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
A heavy metal-plated boat armed with a long range mortar and cannon. Can use mortar and tank ammo.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds hotkeys and a GUI to adjust inserter pickup and drop locations.
Mods introducing new content into the game.
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
[REQUIRED] Required for Space Exploration. Contains some important code that must run after other mods and a few bare-bones compatibility patches.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv
Large total conversion mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.