Trending mods

Logistic Carts

by dorfl

Carts (mini cars) carry items around a network of painted paths.

Content
2 years ago
0.16 - 1.1
1.47K
Logistics

Arson


Live in constant fear of your factory burning down. A forest isn't the only thing you can set on fire now. This mod makes some flammable stuff like coal on belts burn! Some items will even explode!

Tweaks
a month ago
1.1
230
Combat Fluids

Pollution Solutions Lite


This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.

Content
5 months ago
1.1
1.31K
Combat Enemies Mining Fluids Manufacturing Power

Schall Virtual Signal


Adds more virtual signals, which can be used for large-scale circuit calculations, map chart tags, station icons and blueprint icons. Currently includes: number signals, colour signals, greek letter signals, mathematical signals, arrow signals, map icon signals. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
1 year, 10 months ago
0.17 - 1.1
3.24K
Circuit network

Almost Invisible Electric Wires


You can make the wires 80%, 50% or completely invisible. The Red and Green wire can be Blue and Yellow, or invisible too. Now you can customize it in settings.

Tweaks
2 years ago
0.16 - 1.1
560

Skymageddon - Enhanced Biter Swarms


Edited version of 'Swarmageddon - Enhanced Biter Swarms' mod. A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.

Content
1 year, 4 months ago
1.1
1.92K
Enemies

Artillery Equality for Vanilla Only

by jeff.s

Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range.

Content
2 years ago
0.18 - 1.1
3.23K
Cheats

Pipelayer

by therax

Freely route pipes underground, turning corners and running long distances, with intuitive costs.

Content
2 years ago
0.16 - 1.1
8.75K
Logistics

Induction ChargingGW


Use your power network to power your equipment grid.

1 year, 1 month ago
1.1
2.58K

Nightvision Progression

by xCrane

Adds 2 advanced Nightvisions with extra Research, better Nightvision and smaller Gridsize

Content
7 months ago
1.1
449
Armor

AngelBob Petrochem Power

by trexxet

Adds fuel value to NGL & Syngas.

2 years ago
1.0 - 1.1
6.23K

Blueprint Signals (continued)

by Yenz

Read a blueprint and generate a set of combinators containing the item signals and counts.

Utilities
a month ago
1.1
3.44K
Blueprints

Disable Vanilla Menu Simulations

by Kuraron

Disables all vanilla menu simulations. Can be added as (optional) dependency to other mods to offer a way to disable the default simulations.

Tweaks
21 days ago
1.1
42

Factorio EMC


Provides machines, items and fluids to bring EMC/Matter from Minecraft/Krastorio2 into Factorio.

2 years ago
1.1
621

Robot Recall

by 343N

Lets you recall all idle robots in your logistic network, or distribute bots among your network.

Utilities
2 years ago
0.18 - 1.1
3.34K

Void

by uoil

UPS friendly removal of items & fluids

Utilities
1 year, 1 month ago
1.1
2.76K

!SE, K2 and 5dim Modpack


Just a modpack containing Krastorio 2, Space Exploration, 5dim and related mods to make turning them on easier.

Mod packs
4 months ago
1.1
779

Resources Scanner

by Helfima

Resources Scanner, visualize resources on map.

Utilities
3 months ago
1.1
3.39K

MiniMapToggle


Introduces a keybind sorely for toggling the minimap (Control M by default).

Utilities
2 months ago
1.1
63

No Lab Names


No random backer name will be attached to any new Labs, Train stops, Roboports, etc! This mod also removes existing names on these 3: Labs, Roboports, and Radars.

Tweaks
1 year, 1 month ago
1.1
241