Trending mods

Biter Expansion Toggle


Allows toggling biter expansion on or off

Utilities
5 months ago
1.1
279

Atomic Pickaxe, strong but costly!


This MOD adds a new Pickaxe to the Game using Uranium!

Content
2 years ago
0.15 - 1.1
481
Mining

Quasar chests

by qilad

Linked chests with circuit connections and personal logistics

Content
a month ago
1.1
39
Logistics Circuit network Storage Cheats

Market Science


Do research by providing the requested items to the market.

Overhaul
2 months ago
1.1
285
Circuit network

Auto Fish and Heal


Automatically eats fish (or similar fish-like healing capsules) when taking damage. No special equipment required. Supports medpacks from Space Exploration and first aid kits from Krastorio2.

Utilities
9 months ago
1.1
841
Content
2 years ago
0.16 - 1.1
8.47K
Combat

Pyanodons Post-processing


Post-processing steps for Pyanodons modpack. Overhauls the technology tree to make sure prerequisites are set based on unlocked recipes

Internal
a month ago
1.1
30.7K

Blueprint Extensions (Kux Edition)


Adds tools for updating and placing blueprints. Now with Fluid Permutations support

Utilities
a month ago
1.0 - 1.1
4.31K
Blueprints

Useful Matter (SE + K2)

by sfyb

Rebalances Krastorio 2's matter recipes in Space exploration (why do I need 256 matter for 10 iridium but only get 16 matter for 10 iridium?!?!?) This mod reduces the matter cost needed for producing a resource to at most twice the matter you get from turning that resource into matter (example: 10 iridium -> 16 matter; 32 matter -> 10 iridium)

Tweaks
3 months ago
1.1
151
Mining Fluids Manufacturing

Increased Rates (Upadated 1.1)

by ribase

Increases ingame rates for research, mining and crafting. Pollution emissions can also be changed.

Tweaks
2 years ago
1.1
443

ixuAutoSave

by ixu

Configurable autosave

Utilities
1 year, 11 months ago
0.18 - 1.1
367

DARK:Storage Energistics


This mod makes it possible to transit items via the circuit network using energy.

Content
a month ago
1.1
70
Logistics Logistic network Circuit network Storage

Train Throughput Estimator


Estimates the throughput of a selected train configuration through an intersection, with other helpful statistics

Utilities
2 years ago
1.1
403

Bigger Slower Trains


Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health

Content
2 years ago
0.16 - 1.1
544
Trains

Portable Power (Modified)

by Sculas

Adds a portable generator and nuclear reactor equipment that consumes fuel for power production. Now with Gigafuel support and buffs!

Content
a month ago
1.1
44
Power

Nuclear Fuel Stack


Change and allow to customize nuclear fuel stack, default is now 10.

Tweaks
11 months ago
1.1
529

Shallow water


water-shallow and water-mud will be generated on the shores

Content
2 years ago
1.1
1.64K
Environment

Switch Button by GalactusX31 updated for 1.0


This mod adds on/off switch button for sending a single circuit network signal. Mod settings allow to either toggle On/Off state by left-click and access inventory via hotkey, or to work like a regular constant combinator.

Content
2 years ago
1.0 - 1.1
7.03K
Circuit network

King's Turret Shields

by Kingdud

Forked from Turret-Shields by OwnlyMe. Cleaned up the code, removed a lot of options, internal tweaks to how power and damage affect the shield. Lightweight scripted shields with power consumption (configurable or researchable)

Content
1 year, 8 months ago
1.0 - 1.1
5.74K
Combat

Fluid Void Extra


A pipe to void fluids. Redesigned from Rseding91's mod for new factorio versions.

Content
2 years ago
0.15 - 1.1
5.25K
Fluids