Adds 2 recipes that convert Krastorio Reinforced Plates from/to dark/light.
Small changes concerning balance, gameplay, or graphics.
A tools that helps to change the configuration of filters in chest / car / wagon / spidertron especially at runtime
Mods introducing new content into the game.
This mod adds robots in tiers based on combining 2 of the previous tiers together./n/nPart of the Combinative Series of mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Military 5 adds weapon variants for the endgame and a sniper rifle weapon class.
Mods introducing new content into the game.
Mods introducing new content into the game.
Shows the player what's being requested by requester points in their logistic network, that aren't able to be fulfilled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
AAI Signals Transmission no longer require power, this can help avoid destroying remote bases during brownouts.. because we can't disable meteors. (Updated to newest Factorio version)
Mods introducing new content into the game.
Many electric machine recipes in AAI Industry require upgrading from burner equivalents - this mod tweaks said recipes, removing this.
Small changes concerning balance, gameplay, or graphics.
Enables yield (infinite) mode for all resources, with configurable minimum yield and optional maximum yield.
Small changes concerning balance, gameplay, or graphics.
Tried making PlutoniumEnergy and Krastorio2 Compatable with eachother the best I could try and do, some things may be incorrectly balanced and idk how to do the radioactivity thing
Small changes concerning balance, gameplay, or graphics.
Extends the area of small and medium power poles to match their wire reach. And Substations can align with the Chunk grid without overlaps.
Small changes concerning balance, gameplay, or graphics.
Adds dynamic lighting to the player that is adjustable with keyboard shortuts.
Small changes concerning balance, gameplay, or graphics.
This mod changes research requirement amounts to prioritize a certain science pack instead of requiring the same amounts of each pack.
Small changes concerning balance, gameplay, or graphics.
When you put the turret on the ground, it comes with 1K bullets. Now works on any modded Ammo Turret too, like bob warfare. You can choose to enable: Reload all your turrets with one-click.
Mods introducing new content into the game.
More Colors for Vehicles, Players, Trains, Train Stops, Tanks, Cargo-wagons, Fluid-Wagons, Spidertrons -RGB value (Including color saturation) -Copy/Paste color (Shift-RMB -> Shift-LMB) *Vehicle don't change color with player*
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.