Contains dependencies Angel and Bob and Py mods, solve dead lock. Fix tech stuck. 包含 Angel 和 Bob 和 Py mods依赖,解决了一些死锁。 修复了一些卡科技。合并了一些ab和py相同的矿。
Scenarios, maps, and puzzles.
Each player have button to set spawn point. In map settings, you can set spawn select cooldown time. There's also random spawn and unstuck buttons. In map settings you can disable each of these 2 buttons. Mod that I based upon was 'Spawn Control', Orginal mod page : https://mods.factorio.com/mod/SpawnControl
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a fading slow to attack damage, heavier damage has a heavier and longer-lasting slow.
Small changes concerning balance, gameplay, or graphics.
Adds a recipie to stack artillery shells to make them easier to transport
Small changes concerning balance, gameplay, or graphics.
No more belting cars! Movable shipping containers that be transported on belts. Compatible with Space Exploration.
Mods introducing new content into the game.
Adds in signals based off of (mainly U.S, but others coming in the future) road signs.
Small changes concerning balance, gameplay, or graphics.
Fixed version of better bots for 1.1, find original: https://mods.factorio.com/mod/BetterBots/discussion/5fcbab5123a3f47151037856
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Self-sealing stem bolts are, as their name suggested, stem bolts that seal themselves.
A BIG FURNACE that create a lot of plates per minute. It has 18x18 and came with 16 loaders to seems like an inline furnace. Can make 8 full belts of Plates. Only Vanilla items, now you can blueprint them. 18K iron plates per minute.
Mods introducing new content into the game.
Orders the Industrial revolution 3 shortcuts after the vanilla shortcuts in the quick panel. The quick panel is used when playing with a controller/gamepad.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
DEPRECATED: GO USE P.U.M.P. BY XCONE. WE GOT OUR PULL REQUEST ACCEPTED BOIZE AND GOILZE!!! WOOOOOO! P.U.M.P. with H.O.T.K.E.Y. (Prevent Unwanted Manual Pump-placement, Hold On - That Kills Efficiency, Yo!) adds a hotkeyed selection-tool for oil wells to plan the layout of pumpjacks and pipes without having to doitchaself or *shudder* click a ui button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to enable productivity on non-intermediate recipes and/or beacons.
Adds a new technology that adds re-add's the 1:1 ratio's from vanilla. Unlocked with Production Science. Has startup option to unlock this from the beginning. Mod is intended to keep the early game like Krastorio, but the space phase more like Space Exploration and Vanilla. Can be used with just Krastorio, or with Krastorio and Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Toggles auto-firing of artillery wagons when a circuit signal is received at a train stop.
Mods introducing new content into the game.