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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Set a custom hand crafting multiplier for your player.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces the names and icons of quality levels with emoticons :c, :(, :|, :), :D.
Small changes concerning balance, gameplay, or graphics.
Copy entity settings onto a logistic chest several times to +1 the multiplier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
MegaStart speeds up the early game with loaded armor, spidertrons and early building materials and bots (speed 5). Customize your start further by modifying the control.lua file. Requires spidertron-extended, Faster_Cars and Power-Armor-MK3 mods. Intended for advanced players. See more in description.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Does exactly what it says on the tin
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Use /reclaim or reclaiming capsule to claim entities from hostile teams as yours. This mod is designed for PvP, TvT and some PvE scenarios.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
WARNING: this is a test version. Some features are missing, not balanced. There are various issues and game crashes. PvP/TvT for 2-5 teams + FFA mini game
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Original (Multi_Circuit_Repeater Version 1.0.17 by mally.hubz) modified by Dierk Schneider (Taschentischer) for fast fix. fixed Error with Placing new Receiver after factorio update, up to version 2.0.43. You need to place your Circuit Wires manually until a better version is out
Mods introducing new content into the game.
Every Nth tick, adds X money to all/online teams.
Small changes concerning balance, gameplay, or graphics.
Sets all armor grid equipment to 1x1 grid size. Provides a small grid for light armor and heavy armor for quick start functionality. Also provides a basic set of equipment to start with and modifies some items to be more powerful. Spage age items still WIP so progression may not line up with currently modded items.
Mods introducing new content into the game.