Adds supersonic train fuel as allowed fuel to cargo ships, airplanes, and base game vehicles, for significant speed/acceleration improvements.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod implements many methods and machines for refining your precious ores and augment their final yield. With 14 different processes for each ore, you can currently arrive to obtain 3.75 plates per single ore. Will you decide to take a slow, productive recipe chain, or will you prefer to speed up the whole process to a few seconds? The in-game dedicated tech trees and researches will let you fully customize your setups and to give a response to this question: the combinations are almost limitless and the decision is yours. Inspired from minecraft's Mekanism mod, overhauled and adapted for the industrial-scale play style of Factorio.
Mods introducing new content into the game.
Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.
Mods introducing new content into the game.
Adds small always-on smart lamp posts with built-in color selection on click. They have customizable light/glow parameters, and can optionally use some extra colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
industrial revolution 2 modpack to make it faster at the start of the game but still very rich and very long modpack industrial revolution 2 pour le rendre plus rapide en début de jeu mais toujours très riche et très long
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
The earth under trafficked areas will wear down, creating natural paths wherever you walk or drive Cars (automobiles and tanks). These paths are temporary and will eventually regenerate. The "decay" of the soil is a function of the speed and weight of your vehicle.
Small changes concerning balance, gameplay, or graphics.
穿在身上,把虫子萌倒。 Can provide special protection for the player.
Mods introducing new content into the game.
Combining with 6 tier of Krastorio2's Advanced Assembling Machine and Early-3x3-Electric-Furnaces 增加6級Krastorio2的高級裝配機 增加Early-3x3-Electric-Furnaces
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod randomizes the recipes with in the game. While at the same time having code that will make use the game stays possible.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
A new tier of Assembling Machine and Chemical Plant that works like a requester/provider chest and a Medium Electric Pole.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Different-looking graphics for Factorissimo2 factories (two variants, switchable in settings).
Small changes concerning balance, gameplay, or graphics.
Changes garden recepies of angelsbioprocessing to have 50% 1 life sample yeald instead of 32./nMod intended for playthroughs with 25+ research multiplier with angels mods without expensive recipes.
Small changes concerning balance, gameplay, or graphics.
Rebalances the cost and tech requirements of AAI Loaders to make them available at the same level as splitters and at a more reasonable cost.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.