Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This mod exports some event data to files to be picked up by factorio-bot
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Are you a collecter and a factorio player? Well with this mod collect 6 different gears that can be placed upon a statue base to make 6 custom statues for you to collect. You earn these custom gears by hand crafting iron gears.
Mods introducing new content into the game.
Adds the 'not affected by science multiplier' flag to basic techs so you can build a proper base easier
Small changes concerning balance, gameplay, or graphics.
Adds new, expensive science packs which (partially) replace the 5 new science packs in Space Age
Mods introducing new content into the game.
"Um, actually, it's called a blue circuit" - This mod changes items names to what they should be
Small changes concerning balance, gameplay, or graphics.
Adds new walls, new sounds, new artillery shells, and ports mods from other version (check license).
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Disables wall placement while maintaining compatibility with other mods. Walls are prevented from being placed through placement rules and automatic removal. Crafting and deconstruction of walls is still allowed.
Small changes concerning balance, gameplay, or graphics.
Makes changes to modded recipes making them a little harder, all configurable.
Small changes concerning balance, gameplay, or graphics.
Makes changes to some modded machines making them a little weaker, all configurable.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod enables the spoilage of all science packs - each will spoil to a material they were crafted from.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Alternative robot attrition - bots now spoil when idle (Shrodinger bots optional)
Small changes concerning balance, gameplay, or graphics.
It probably has something to do with the title.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Translations for other mods.