Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Schrittzähler in Game! Bitte als erster Spieler am Anfang intro ablaufen lassen, danke. Multiplayer fähig :-) Schriftfarbe ändert sich im laufe der Anzahl der Schritte siehe Discussion reiter.
Allows you to spawn modded resources at random locations, no more starting over after installing a mod with custom resources. Enter 'spawn resource' to open the gui.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All crafting recipes take 100 times longer. (could be useful for slowrunners)
Small changes concerning balance, gameplay, or graphics.
This mod enable electrical equipments to connect other equipments directly. You don't need to put electric poles between machines to spread machines anymore. Updated TidyFactoryRedux, by richardasmall. Original idea and mod by tsukineko45.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod disables the pump arm graphic, and increases pump-fluid wagon alignment tolerance.
Mods introducing new content into the game.
Output the same constant circuit network signal for all Global constant combinator entity. To set the signal, copy a constant combinator entity and press CONTROL + SHIFT + left mouse button.
This mod allows you to digitally point to things without having to describe where they are! (1.1 update)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod enables you to cultivate trees and/or other plants. https://github.com/Blu3wolf/Treefarm-Lite Published under the GPLv3
Mods introducing new content into the game.
Mods introducing new content into the game.
Original author: DellAquila. A mine that has a storage space to don't stop mining when you don't have space in the belt. Now with support for Bob Mining Drill
Mods introducing new content into the game.
This mod attempts to fix incompatibilities and balance problems between mods. Report issues to my github.
Small changes concerning balance, gameplay, or graphics.
This mod makes a few changes to recipes in the game, to try and make it feel a little better. Can turn off specific changes in settings.
Fixes some bugs when using both Krastorio2 and Industrial Revolution 2
Migration mod for combined Deadlock's Stacking Beltboxes & Compact Loaders mod, please download required dependency deadlock-beltboxes-loaders and load any older saves at least once with this migration mod still present.
Mods introducing new content into the game.
This mod doesn't contain any new stuff, it just adds some extra settings that you can use to make the game easier or harder.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Mod extends the Player's Inventory and is configurable through the Settings
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Permanently delete (clear) items and/or fluids in machines, transport belts, etc. in an area that you select
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes all underground belt equal in length, allowing easy future planning of your base. Inspired by MKarmar's mod.
Mods introducing new content into the game.
adds bigger islands that spawn in the ocean. Requires the Island map preset!
Mods introducing new content into the game.