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Tools to speed up your mining (pneumatic drills & fast mining drills), provide new resources (with dynamite or massive water injection) and even erase resources (with dynamite). This mod is not my creation. The ariginal mod autor is binbinhfr.
Mods introducing new content into the game.
Why can you throw items into lava but not into water? If oil is lighter than water, shouldn't things sink in it? They say it's an ocean of ammonia, yet we can't pollute it like the ones on Earth. With this mod, you can dispose of unwanted items in any liquid tile! Alternatively you can forbid item dumping in lava, to have a different type of consistency.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds robots made with uranium fuel cells that do not need to recharge. Match Krastorio2 robot speeds if applicable.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fix the """fix""" in 2.0.25 where asteroid collector tentacles have less colourful rainbow effect on them.
Small changes concerning balance, gameplay, or graphics.
Draws the channel text over them, does not add any buildings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reupload of Kingjo's Tweak changing the dependency from the original mod to the current unofficial update as the Original mod has not been updated for 2.0. Thank you TynaTyna for the unofficial update. This mod tweaks and adds some things to the Warhammer 40K Astartes Armoury mod by MrSilver2510. Right now it is only the option to have the bolters from the start. The rest was implemented in the original mod already. - TheKingJo
Small changes concerning balance, gameplay, or graphics.
A crude, low-power source of electricity. Not Space Age exclusive, but designed with Aquilo in mind.
Mods introducing new content into the game.
Enables the construction of foundations for Vulcanus and Fulgora earlier, only needing resources found on those two planets.
Small changes concerning balance, gameplay, or graphics.
Switch between pre-defined sets of quick bar pages with a single keypress (Ctrl+Q), keeping your hotbar clean and context-appropriate. 2-Layout mode (default): alternates between two full sets of 4 bars (pages 1–4 and 5–8), giving you 8 accessible quick bar pages instantly. 3-Layout mode: one bar stays anchored to a fixed page (perfect for universal items like roboports or repair packs), while the other 3 rows cycle through three rotating sets — giving access to all 10 quick bar pages.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Queue a logistics Upgrade or Downgrade for an entire connected belt line with one click! NOW FACTORIO 2.0 AND SPACE AGE COMPATIBLE!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disable all vehicles particles when they are destroyed to reduce the update time.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Cheaper concrete!! Adds Research to increase concrete productivity by 25% ad infinitum. Now affects all recipes that produce concrete only regardless of which mod adds it or what planet you're on. This version adds support for Dectorio's Concrete Grid and adds optional foundry recipes (depending on if Space-Age DLC is enabled) for it and refined concrete. First level is unlocked with blue science, and the last level with space science. The mod also adds infinite research.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
When a player is killed, the body may be abducted by the enemy and taken to somewhere else.
Mods introducing new content into the game.
For when you have so many mods in your mod menu and you want to see more of them at once. Also affects the Browse games, Admin, and Player list GUIs due to style limitations.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.