Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Allows you to track any circuit signals in the player HUD / UI. Awesome for storage monitoring, robotics network, production flow, alerts, debugging circuit networks or power monitoring! This is a continuation of the Circuit HUD mod with many new features and can be safely installed in existing save files!
Mods introducing new content into the game.
Adds invasive soils which can be placed anywhere on Gleba! Creating it is not so easy though...
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Inserters can access any inventory of entities with multiple inventories. Daisy chain assembling machines. Insert processing units, low density structures and rocket fuel into the rocket silo inventory. Reinsert removed modules.
Mods introducing new content into the game.
Large total conversion mods.
Adds brevven resources to tenebris if tenebris-prime is installed instead of just tenebris.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The mod transforms unstructured player actions into a clean, machine-readable logistics stream. By storing the unit_number (ID) of machines or chests, the path of each item can be tracked precisely. The player may trigger robot (de)construction and upgrades The system is a data source for complex evaluations or logistics statistics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rocket part recipes are different on each planet and crafted outside of the silo
Small changes concerning balance, gameplay, or graphics.
Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Use logistic robots to transport fluids directly from tank to tank without any need for barreling.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fork of https://mods.factorio.com/mod/Small-Space-Age I wanted to add some alternative out of map graphics, and change the spherical projection to flat (default map gen, limited world sizes). So I asked six if he was cool if i forked, and he was, so here we are!
Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the antimatter reactor visually more alive until an official fix is out
Small changes concerning balance, gameplay, or graphics.