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Small changes concerning balance, gameplay, or graphics.
Feed hot fluoroketone to flamethrower turrets. Generally nerfs flamethrower turret damage and fluid consumption overall (settings are configurable). Feeding hot fluoroketone is on par with vanilla light-oil flame damage. Also adds a boiler to heat up your cold fluoroketone.
Small changes concerning balance, gameplay, or graphics.
Replaces the vanilla coal liquefaction recipe with a practical alternative: 10 coal and 50 steam produce 100 crude oil. Intended for scenarios where crude oil is limited, but also as an option for players who find the vanilla oil production chain too complex and want to make coal liquefaction a more integral part of their gameplay
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Applies lubricant to all cargo wagon doors, removing the screeching component of their opening and closing sounds.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Mods introducing new content into the game.
Reduce the time of research productivity to 60, and increase the packs per research to 2.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This makes Advanced Fluid Handling a little more simple. Intermediates are replaced by the sum of the plates that are needed to make the pipe.
Small changes concerning balance, gameplay, or graphics.
Makes a port of the game Captain of Industry to Factorio. Unfortunetly is not able to implement all stuff, for example the vehicles, but at least we could try.
Large total conversion mods.
Allows uranium fuel cells to be burned like regular chemical fuel (e.g. in boilers, furnaces, and vehicles).
Small changes concerning balance, gameplay, or graphics.
Auto-links hand crafted item to first free quickbar slot if not already linked. Makes it easier to access hand crafted items that are not linked to the quickbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Overpowered easy-to-use reactor that works on some sort of controlled antimatter annihilation
Mods introducing new content into the game.