Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Modified movement speed of several elements in the game. Increased artillery base range and radius of explosion. Modified robots to help them not get stuck and increased their build range and logistics range. Added quick start options. Made early logistics, kovarex, and module 2 research options.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Unique rocket recipes for every planet! Rocket recipe cost multiplier! Optional compatibility with Planetary Fuels! Everything is configurable.
Small changes concerning balance, gameplay, or graphics.
Original mod by DellAquila. A expensive wall and gate that are indestructible. Changed recepie
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Opinionated tweaks to Pollution Combinator (Jamie's Fork).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds Krastorio2-esque tech card icons for Space Age's science packs.
Small changes concerning balance, gameplay, or graphics.
Objetivo desse mod para o jogo factorio e teleportar o jogador para qualquer lugar do mapa e dos planetas da dlc space age. ## BETA PRODUCTION ## This mod was made for personal use in multiplayer with friends, use at your own risk
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes player armor to create its own minifactory from the equipment grid in order to produce beneficial effects.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows inserters and other entities with support for dropping items to restrict their interaction to a specific inventory of their target.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Adds 2 more roboports with increased charging slots, robot slots and range.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.