Makes recipe products always visible on tooltip, even if there is only one product in the recipe.
Small changes concerning balance, gameplay, or graphics.
When you copy the settings of a machine and paste to another, the modules from the source machine will also be pasted. If there are not enough modules in your inventory, they will be delivered by construction robots. Useful if you want to combine different modules in the same machine where quick insert cannot simply achieve, like 3x Efficiency 3 + 1x Speed 3. In addition, this mod makes mining drills, furnaces, labs and beacons copy-and-pastable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the color picker GUI to let you easily change your player color. When selected, you can also use the color picker to change train stop color, locomotive color, cargo wagon color or fluid wagon color (this mod adds color masks to the vanilla fluid wagons). It also provides API to let other mods accessing such GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds technologies for increasing operation, build, item drop, item pickup, loot pickup, and mine distances.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Introduces some supportive turrets and weapons that help you killing enemies, not by dealing high damage, but by slowing them down or distracting them. The vanilla weapons will still be useful.
Mods introducing new content into the game.
When used together with Color Picker mod, this mod lets you easily set custom colors to cargo wagons. You can also copy-and-paste wagon colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Inspired by the new concrete tileset shown in FFF #120, this mod adds diagonal edges to concrete.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Unhides the resistances of the interested entities if they have any. By default, it unhides the resistances of military structures, robots, units and spawners. You can also change the settings to make it effective for more entity types.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this provides an easy and well visualised way to change your player color.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your locomotives. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Brightens the color mask of vanilla cargo wagon. Best use with the Color Picker - Wagon mod or any mods that can change the color of cargo wagon.
Small changes concerning balance, gameplay, or graphics.
Reduces the capacity of vanilla fluid wagon and barrel. Also reduces barrel's stack count. Some additional adjustments like weight, crafting materials and crafting time reduction for fluid wagon. The barrel change also works on modded fluids.
Small changes concerning balance, gameplay, or graphics.
When used together with Color Picker mod, this mod provides an additional option to change the colors of your train stops. Note: it cannot synchronize the built-in UI with the color picker, choose one to use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes GUI elements on the left-hand side of the screen (gui.left) to be vertically aligned, instead of horizontally aligned. This mod is for 0.14 only, because it will be implemented by the devs in 0.15.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.