Atti's Bonus Tech


This mod is in beta testing!!! Beneficial bonuses for the player. You can enable/disable everything, set the percentage of increase or you can enable a flat bonus, thus disabling the research. Includes 19 bonuses in total(crafting, mining, reach, lab speed&productivity, ammo speed&damage, inventory size, reach distance, etc). More will be added in the future.

Utilities
4 years ago
0.17
8

Changelog

Version: 0.2.5
Date: 12.05.2019
  Optimisations:
    - Fixed the on_tick function to run just once on a game load (to apply the fixed bonuses)
  Bugfixes:
    - Fixed a bug where a function wouldn't be available if crafting speed was disabled (thanks slay_mithos)
Version: 0.2.4
Date: 08.05.2019
  Bugfixes:
    - Fixed auto logistic trash slots not being able to be researched
  Changes:
    - Reduced logistic trash slots to half of the logistic slots
Version: 0.2.3
Date: 07.05.2019
  Bugfixes:
    - Fixed technologies creating one more level over the one set in settings
  Optimisations:
    - Code tyding
Version: 0.2.2
Date: 06.05.2019
  Bugfixes:
    - Fixed a bug where mod won't load if you had just one level on a bonus and enabled a flat bonus
    - Fixed mod not loading flat bonus values on mod configuration changed (thanks lbyzzz)
Version: 0.2.1
Date: 05.05.2019
  Bugfixes:
    - Fixed the changelog.txt not loading
    - Fixed bobs compatibility
Version: 0.2.0
Date: 04.05.2019
  Changes:
    - Mod is now in beta stage
  Balancing:
    - Balanced the recipes even more based on the percentage increase of the bonuses
Version: 0.1.3
Date: 01.05.2019
  Changes:
    - Re-did the menu settings, now you enter the exact percentage you want, not a multiplier (Moved from 0.n to n)
    - Default recipes that are already in game will be disabled if you enable a fixed bonus
  Balancing:
    - Balanced the recipes to fit better into the game
    - Balanced the expensive mode
  Optimisations:
    - Most of the code was rewritten
Version: 0.1.2
Date: 01.05.2019
  Bugfixes:
    - Fixed a bug where mod will fail to load on a new map if you enabled both the researches and the fixed settings
Version: 0.1.1
Date: 30.04.2019
  Changes:
    - Added logistic slots bonus research
    - Added a new menu in Map where you can disable the research for any bonus and set fixed ones
  Balancing:
    - Recipe cost is now based on the percentage of increased bonuses set in the settings. Setting the multiplier too high will result in insane amount of science packs needed
Version: 0.1.0
Date: 29.04.2019
  Info:
    - Initial release