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An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Smelt extra ores into plates, and make useful intermediate products. A key part of the Bob's mods suite.
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds massive cargo ships to the game, that function similarly to trains. Also adds deep sea oil, oil platforms, tanker ships, train bridges and other water based content.
Mods introducing new content into the game.
Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining
Mods introducing new content into the game.
Adds pipes with restricted connections to easily build parallel pipelines. Additionally, valves can be added by installing the optional Valves mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Extends and overhauls Factorio's burner phase. Use realistic oil and coal processes to create advanced products. Functions as the core and library for the rest of the pY mods.
Large total conversion mods.
Adds realistic petrochemical processing into Factorio. Process bitumen hydrocarbons into hundreds of products and drill deep for underground oil deposits.
Large total conversion mods.
Adds farming, ranching, and pharmaceutics into Factorio. It's extremely unethical but also extremely profitable. WARNING! This mod will greatly enhance and extend the rest of the pY mods. Expect a 1000+ hour long game!
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An overhaul mod based on material progression. Expanded crafting system; hundreds of original sprites and icons; new buildings, technologies, toys, mechanics.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and calcite. Advanced technology enables asteroid mining of rarer elements.
Large total conversion mods.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.
Adds a natural gas resource, along with early game plastic. Integrates ElAdamo's gas-fired boiler. Compatible with Krastorio 2 and Space Exploration. A standalone piece of BZ Mods.
Mods introducing new content into the game.
Automatically layout pumpjack fields. Now works Natural Gas! Now works with Bob's Mods and Krastorio 2!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a vanilla looking 5x5 storage tank with 100k capacity and 2 pipe connections on each side.
Mods introducing new content into the game.
Adds different sized fluid tanks in the Exotic-Industries optic.
Mods introducing new content into the game.