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Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.
Mods introducing new content into the game.
Adds concentrated solar energy based around heliostat mirrors, which can point at solar power towers to generate heat for heliothermal energy production, or solar lens towers to generate giant lasers.
Mods introducing new content into the game.
Energy for 5dim's mod Add more divertidity for electric stuffs This mod include: - Tiered steam engines - Tiered boilers - Tiered electric poles - Solar panels and accumulators
Mods introducing new content into the game.
Increase the efficiency of Solar panels and Accumulators by progressing through technology!
Mods introducing new content into the game.
Adds two new tiers of solar panels and accumulators. High Res graphics + upgrade planner compatible.
Mods introducing new content into the game.
Better Energy Production introduces various buildings and items to the game. Explore new ways of creating sustainable energy and keeping your world as clean as possible. Start right at the beginning of your world with three options of creating pollution free and clean power. Later research more technologies to expand your possibilities of getting clean power through a variety of wind turbines, solar panels and more!
Mods introducing new content into the game.
Launch rocket with custom solar panel to receive power from space (Check rocket output) Current maintainer: ZwerOxotnik
Mods introducing new content into the game.
Adds the ability to build a thermal solar complex an early game solution for clean energy; automatically adjusts the heat exchangers temperature to produce steam in the same temperatures as with Bob's Power. Forked from CW-thermal-solar-power v0.2.16 by CyberWizard2261 and merged in CWTSP_balance v1.0.1 by Caxx (Public Domain).
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tired of endless building and dismantling solar panels, accumulators or wind turbines? Other mods change cost or (space-)efficiency in a disproportionate way? Then I have this mod here for you; 25 times the benefit for 25 times the price!
Mods introducing new content into the game.
Streamlined fork of Thermal Solar Power by MarximusMaximus and others. Contains the basic thermal solar panel (+ large version for better performance), heat exchanger & heat pipe. A new heat loss mechanism has been added, along with various features, visual updates, settings and new mod compat. The mod is carefully balanced for vanilla, but can be configured.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A big solar panel and Accumulator that generates more energy for a big cost, but smaller space.
Mods introducing new content into the game.
Moves heat pipe and heat exchanger to their own technologies, which can be accessed earlier. Meant to work with Cheese's Concentrated Solar, which if enabled will also have its techonology tweaked to be accessible earlier.
Small changes concerning balance, gameplay, or graphics.
Adjust Solar Panels generated energy from settings Adjust Laser Turrets range from settings -------- Rebalanced : -Solar Panels generate more energy -Laser Turrets have more range -Laser Turrets consume less energy
Small changes concerning balance, gameplay, or graphics.
Adds 3 wind turbines to the game based on Unfunf's 'Wind Turbine' mod but with output more equivalent to solar panels. Output is variable through time. 3 languages : DE, FR, EN (default).
Mods introducing new content into the game.
For your Energy needs, FE-Energy is to help you electrify your factories super fast with steam, nuclear or solar!
Mods introducing new content into the game.