Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Modular storage is a storage system that can store and show a lot of resources. and can be imported and exported in multiple ways
Mods introducing new content into the game.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution.
Mods introducing new content into the game.
Adds recipes for stacking & crating ores, ingots, plates and intermediates from Bob's, Angel's and related mods. Fixed so it works with higher-res icons
Mods introducing new content into the game.
Alters stack sizes on raw resources and intermediate products to match bitwise numbers (8,16,32,64,128). Also adds more stackable items like barrels, ingots and rocket parts on top of the Deadlock SE Bridge.
Mods introducing new content into the game.
Adjusts the crating machine recipes to match Bob's Mods recipes, and adds higher tier crating machines. Requires Deadlock's Crating and Stacking for Bob's and Angel's mods.
Mods introducing new content into the game.
Simple mod which allows you change various train pathfinder penalties for various conditions. Check MOD SETTINGS for setting the penalty values
Mods introducing new content into the game.
Tired of tiny toy trains? Give your factory some real weight with these realistically-scaled locomotives and wagons.
Mods introducing new content into the game.
Adds really really fast belts that are made with uranium. Originally by Spieker, Updated to .17 by nucleargen, Updated to .18 by Dante_589
Mods introducing new content into the game.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tweaks the technology requirements of Shane Madden's Logistic Cargo wagon mod to take account of the increased complexity and changed technology tree of Pyanodon's mods.
Mods introducing new content into the game.
Rebalances trains to be heavier, stronger, use more fuel, and increases wagon capacity
Mods introducing new content into the game.
Allows combining some entities into a more powerful super entity to save space. Combine x amount of entities to create one entity that is x times more powerful.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more long inserters to the game, similar to the fast/filter/stack inserters.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Teleports trains through tunnels between clusterio instances. Warning: work in progress alpha.
Mods introducing new content into the game.