Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Addon to stack items from Omnimatter with Deadlocks Stacking Beltboxes/Crating Machine
Mods introducing new content into the game.
Unofficial 0.17 port of Low Spec Darkstar Utilities
Large total conversion mods.
Cancels deconstruction of entities when a ghost of the same entity is placed on top of them.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tweaks the Technology Tree to give Player Logistic slots earlier to take account of the increased complexity of Pyanodon's mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a hotkey to toggle automatic mode on or off for the player's current train.
Mods introducing new content into the game.
Players can no longer craft intermediate items by hand to encourage early automation.
Mods introducing new content into the game.
Precursor to Coal Liquefaction, turns Coal into Petroleum Gas and Solid Fuel.
Mods introducing new content into the game.
Mods introducing new content into the game.
Remove blood particle effects when aliens die. Eliminates massive FPS/UPS drops when killing lots of enemies.
Small changes concerning balance, gameplay, or graphics.
Tired of tiny toy trains? Give your factory some real weight with these realistically-scaled locomotives and wagons.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fresh water is like oil. You can research an offshore pump later in the game, but you have to desalinize the water.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Contains all the support code that allows for wireless charging. The workhorse behind the Wireless Charging mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This new robot has the capacity of 4 logistic robots, 60% the speed, need 40% more charge time and has +50% damage resistance. Takes your items for longer without needing to charge.
Mods introducing new content into the game.
Makes many small tweaks to AngelBob's to make the experience more coherent, as well as reorganize items completely.
Small changes concerning balance, gameplay, or graphics.