Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
An Electric Mining Drill that has a Electric Furnace, or an Eletric Furnace that has a Electric Mining Drill.
Mods introducing new content into the game.
In-game text to speech; preview, global chat and speaker blueprint generation modes.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Makes oil processing more complex and important in the game. Makes light oil and heavy oil more useful. Adds new materials and 40+ new fluids. Adds new resources such as nickel, aluminum, chromium and shale. Requires Enchanted Electronics and Enchanted Nuclear.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
You've crash landed on a hostile alien planet, you're hurt and have nothing but the remains of your crashed ship. Your mission now is to salvage what you can from your ship, and survive long enough to launch a rocket to let home know exactly where you are. Good Luck.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
All underground belts, undeground pipes and electric poles have mark when not connected / now: bad UPS optimization! / soon: good UPS optimization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vanila enemies can be configured to be weaker or stronger. You can set the speed, vision range and health.
Mods introducing new content into the game.
Mods introducing new content into the game.
A Mod to allow for variable lane splitters with programmable behaviour.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small little portable nuclear reactor (3x3), good for the first power armor, useful on scenarios with no sun for solar panels
Mods introducing new content into the game.
Mods introducing new content into the game.
For those who want to skip the burner stage, you can now start with enough machines to start a simple factory, from power setup to some automation and ore processing. Requires Angel's Refining.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds options to change the maximum speed of the ships introduced by the Cargo Ships mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Using this mod you can hold massive amounts of items by compressing them!
Mods introducing new content into the game.
Adds a large electric pole that is even bigger than the big electric pole
Mods introducing new content into the game.
A new tier of Assembling Machine and Chemical Plants that works like a requester/provider chest and a Medium Electric Pole.
Mods introducing new content into the game.