Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Industrial Revolution 2: Extended Compatibility


Various compatibility patches and tweaks for Industrial Revolution 2

Utilities
2 years ago
1.1
1.86K

Vehicle Physics For 1.1+


Realistic driving physics.. supports airplanes

Content
1 year, 6 months ago
1.1
1.86K
Transportation

Space Exploration CME combinator

by Wiwiweb

A combinator that can let you react to upcoming CMEs with circuitry. Outputs the time and power of the next CME on a surface.

Tweaks
11 months ago
1.1
1.86K
Circuit network

Item Upgrades

by TKM

Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.

2 years ago
0.14 - 1.1
1.86K

Power Priority

by Mernom

Allows changing the priorities of power generators, to build a hierarchy between them.

Tweaks
2 years ago
1.1
1.85K
Power

LTN/Cybersyn - TCS Refuel Compatibility Mod

by Xeraph

Adds a stop in LTN/Cybersyn train schedules that can be used by TCS for refueling

Tweaks
8 months ago
1.1
1.85K
Trains

Nicer Fuel Glow but it's 1.1


Adds a subtle tint to the glow of burner entities depending on what fuel they're using. Reupload of the Nicer Fuel Glow mod by FlamingCarrot

Tweaks
1 year, 10 days ago
1.1
1.85K

Beautiful Bridge Railway - Recipe Fix (Addon)

by Wyrrrd

Dynamically depend recipes on base rail recipe, even if changed by another mod.

Tweaks
5 months ago
0.18 - 1.1
1.85K

Blueprint Cloner


Quickly replace filters, station names, recipes, signals, colors in blueprints.

Content
2 years ago
0.17 - 1.1
1.85K
Blueprints

High Caliber Guns


Projectile weapons shoot at half speed but with double or more damage per shot. Adds several new projectile weapons and entities. This mod is designed for increased difficulty enemies (deathworld), and might be overpowered for default

Content
1 year, 2 months ago
1.1
1.85K
Combat

Unbarrel

by brevven

Hides some recipes from the handcrafting menu. Defaults to barreling and unbarreling recipes Customize hidden subgroups, groups, categories, and recipes.

Utilities
1 year, 1 month ago
1.1
1.85K
Fluids

Better Bot Battery

by axlar2

A vanilla friendly mod that adds infinite battery tech with the same scaling as worker robot speed!

Content
2 years ago
1.1
1.85K
Logistics

Quick Map Tag


Add map tags with right-click again.

Utilities
1 year, 10 months ago
1.1
1.84K

Fireproof Trains

by alnet

Allow trains to drive through fire without taking damage. Should work with modded train types.

Content
2 years ago
0.16 - 1.1
1.84K
Trains

Bob & Krastorio 2 Mining Drills Fast Replace


K2 bugged Bob's drills from being fast-replaced. This patch fixes that. Also fixes Bob's pumpjack MK2 to 5 unusable on oil patches.

Content
1 year, 10 months ago
1.1
1.84K
Mining

Alien Pets

by WilliW

This mod allows you to build alien allies that defend you and your base.

Content
2 years ago
1.1
1.84K
Enemies

JKIL's car headlights improved


This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie

Utilities
2 years ago
0.17 - 1.1
1.83K

Kizrak's Robots

by kizrak

Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport

Content
9 months ago
0.18 - 1.1
1.83K
Logistic network

Schall's Machine Scaling gets touched by a Bob

by ptx0

Schall's machines support Bob's crafting recipe categories.

Utilities
2 years ago
1.1
1.83K

Solar Ratio Calculator

by PFQNiet

Provides a UI that calculates solar panel / accumulator ratios

Utilities
2 years ago
0.18 - 1.1
1.83K