Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Fake tiles


This mod for mod developers and scenarios. Adds fake tiles. Players can't build anything on the tiles but can walk on the tiles. Check https://github.com/ZwerOxotnik/zk-lib though

Tweaks
2 years ago
0.13 - 1.1
59
Environment

Texugo TA Miners


Big Miners inspired on Total Annihilation metal extractors models, adds 3 tiers of massive miners that can mine entire ore spawns. Last update: 0.18.1 - Small Fixes/changes.

Content
3 years ago
0.16 - 0.18
58
Manufacturing

Test Modpack

by _-_-_

Locale fix for LightedPolesPlus

Mod packs
2 years ago
0.17 - 1.1
58

Munda Ore Change Porting


Ore can be converted into (Ur-ore) using energy expenditure. Some mods are already supported.

2 years ago
0.18 - 1.1
58

Simple Silicon

by Arcitos

Extends the way circuits and solar panels are manufactured in a simple yet challenging way. All recipes are balanced and vanilla compatible.

Content
3 years ago
0.14 - 0.18
57
Manufacturing

Dirty talk


Adds pollution from players/talks

Tweaks
2 years ago
0.15 - 1.1
57

MSP - 30 new Science Packs


Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

3 years ago
0.16 - 0.18
57

Expanded Inventory


Expands the player's base inventory size by a customizable amount. By default, adds an additional 40 slots.

Utilities
3 years ago
0.18
57

Self Sealing Stembolts


Self-sealing stem bolts are, as their name suggested, stem bolts that seal themselves.

2 years ago
0.15 - 1.1
56

Gas-fired boiler

by ElAdamo

Fluid mechanics need not apply.

Content
2 years ago
0.17 - 1.0
56
Power

HQ Processed Metal


My own iteration of concerned HD textures. I'm always cringing while seeing the pixelated Copper Cable items, as it seems a bit out of place like that so I decided to replace it with an HD version. Also contains HQ Iron Plates, Copper Plates, Steel Plates and Iron Gear Wheel. As requested, the red and green wires are now supported. WON'T BE UPDATED ANYMORE, as new vanilla HQ textures are now available

Tweaks
3 years ago
0.17 - 0.18
56

RitnLogo

by TinouHD

Twitch : RitnTv - https://www.twitch.tv/ritntv

Tweaks
2 years ago
0.17 - 1.1
55

Humanoids - Turns monsters into people


Just change animations of the biters, spitters, spawners and worms into an army of humans. Non-game-changing, only change looks.

Tweaks
3 years ago
0.17 - 0.18
54

Limited logistic bots

by NONOCE

Think logistic bots are overpowered ? This mod add squared power consumption onto roboports for each active logistic bots in a logistic network (roboports need more power to command bots with all the electromagnetic noise !). This mean the more logistic bots active in a group, the more extra power they use. This mod was meant to nerf heavy concentrated logistic bot usage. Please note that if you over-saturate a logistic network with bots, they won't be able to function and will use maximum power.

Content
2 years ago
0.18 - 1.1
54
Logistics

Chem's Science Shuffle (fork of Al's Science Shuffle)

by chembot

A fork of the original Al's Science Shuffle with some errors fixed and features added. Mainly compatibility with MSP (the 30 science pack mod) Randomizes science ingredients while keeping complexity and total resources balanced. This is my first time writing lua dont be suprised if it dosent work too well. Edit settings at your own risk. All credit for the actual heavy lifting goes to Al, I just added a few features.

2 years ago
0.18 - 1.1
54

math7 consistent underground belt cost


Increases the cost of underground belts to realistic amounts.

Content
2 years ago
0.14 - 1.1
53
Logistics

Free Cliff Remover - Cliff Explosives


Cliff Explosives are available from start and are free.

Content
3 years ago
0.17 - 0.18
53
Cheats

Belt Reverser

by Cogito_

Reverse entire segments of belt

Utilities
3 years ago
0.14 - 0.18
52

Clean Battery Icon


Exchanges the battery icon with a less noisy one.

Tweaks
2 years ago
0.16 - 1.1
51

Electric Vehicles Lib: Reborn


Contains all the support code that allows for electric vehicles and their recharging. Powers the the Electric Vehicles: Reborn mod. Based on mknejp's Electric Vehicles mod

3 years ago
0.16 - 0.18
51