Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Gives the ability to use Simply Power Armor MK3 in mod Armor upgradable.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Bigger Power Armor grid without adding extra entities or recipes. Space Exploration edition.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small Modpack Centered around Biomass mod. There are no natural resources, can you launch a rocket made entirely out of biters? See Mod page for detailed info
Collections of mods with tweaks to make them work together.
Provides a hazmat suit modular armor that keeps you from dying due to radiation damage added by Krastorio2. This is a lite verson that only adds the suit. This version is based on zugftrdz's update for 1.2.10 and later Krastorio 2)
Mods introducing new content into the game.
Rescale Modualar and Power armor grid size to neatly fit 2x2 equipment.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds exchangeable battery packs that can be used to power your modular equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Немного баланса и верной прогресии SE+K2+BZ вместе с модами улучшающими жизнь A little balance and a true progression of SE+K2+BZ along with life-enhancing mods
Collections of mods with tweaks to make them work together.
Add... some options to make the game much easier. Use it at your own risk. I accept suggestions, observations, corrections, complaints, claims, compliments. Everything in the discussions tab.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Even Bigger, even better power armor; with a gigantic grid (40x40) and huge inventory bonus (+200).
Mods introducing new content into the game.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.