Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Makes the burner inserter not take coal (or any power) but much slower.
Small changes concerning balance, gameplay, or graphics.
Starts off the game at maximum evolution... (as seen in Michael Hendriks YouTube series [Is it possible to beat Factorio with absolutely very normal settings? (and 1 teeny tiny mod...)])... Good Luck Soldier! Changelog: 1.0.1 - Icon added 1.0.0 - First release
Small changes concerning balance, gameplay, or graphics.
This mod changes the technologies that allow infinite research to use all 7 science packs.
Small changes concerning balance, gameplay, or graphics.
Unlock coal synthesis more easily from normal Gleba and Fulgora progession without the need for military science, alternative flamethrower ammo recipe and vulcanus powerpole softlocking issue mitigated
Small changes concerning balance, gameplay, or graphics.
You must be within 15 distance? pfff what primitive technology, just beam me up instead.
Small changes concerning balance, gameplay, or graphics.
Voiding fluids and gas is heavily restricted. Additionally, some other optional features, which makes Seablock tougher, but sometimes with some potential to get more efficient Every feature is disengageable separately. CAUTION: Voiding solid items by destroying containers won't work, because the items get spilled on the ground.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Limit train speeds in specific signal blocks with configurable settings.
Small changes concerning balance, gameplay, or graphics.
Use Cryptechnologie to freeze spoilable items increasing their livespan. Unfreezing carries the risk of destroying the item.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Disables the annoying pentapod egg spoilage mechanics, and adds a recipe for abiogenetic pentapod egg creation. If you want to keep no-enemies off, but don't want to deal with pentapod eggs, this is for you.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Pure tower defense: progress by killing biters, dense nest placement, periodic waves with bosses, Master Ammo Chest system. Rewritten with prototype-based enemy scaling for better performance and control. Discord of the server where im more active: https://discord.gg/93Vcq8PPSY
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Applies the mining productivity bonus to Angel's Refining's crystallizers. forked by monke, original author minno
Small changes concerning balance, gameplay, or graphics.
Makes trees hate you and your factory. They will do bad things to you and your factory.
Small changes concerning balance, gameplay, or graphics.
Warm up Aquilo juuuuust enough so that entities don't freeze on it's surface
Small changes concerning balance, gameplay, or graphics.
Logistic bots can be loud and distracting! This mod fixes that by muting them (default) and exposing their volume setting to be user-adjustable.
Small changes concerning balance, gameplay, or graphics.