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Saves power when picking up accumulators. Compatible with all other mods (if not - tell me) and quality.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult Mod portal before starting!! 🚀 #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #ore #count #fog-of-war
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The values you set in this constant combinator get multiplied with their stack size on the output wires.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaced by https://mods.factorio.com/mod/icon-badges-seablock and https://mods.factorio.com/mod/labeled-storage . Adds text labels to icons. Adds containers with priority labels.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Mod extends the Player's Inventory and is configurable through the Settings
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to read the temperature of fluids via tanks. Disabled by default, click to enable on tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cars are now aligned to the grid when placed, so they neatly fit between beacons. Cars can be disabled on placement to improve UPS when there are a lot of cars.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Check what your circuits are up to, by showing wire signals over programmable speakers
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds hotkey (Ctrl+Shift+P) to toggle peaceful mode on current surface in an existing game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an upgrade planner that can be used to upgrade tiles. Redux fork with additional features and bug fixes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a toggle for radar coverage overlays on the map view, showing active and survey ranges.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
View contents of multiple containers at the same time. This mod provides an alternative to wiring together your chests in the storage area. Additionally highlights completely full chests in the selection. Default shortcut: ALT + V.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.