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This mod adds more options to copy between entities, such as assembling machine to splitter. Everything works with SHIFT + Left /Right button.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a GUI to calculate the necessary resources for crafting a batch of a product
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A control.lua script that will display how long a player has been gone from a multiplayer game. From the games perspective.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Advanced statistics tracking for multiplayer games including distance traveled, crafted items count, active crafts monitoring, combat stats, building stats, mining stats, playtime tracking, Space Age features, comprehensive 22-tier rank system with advanced scoring algorithms, achievement system with notifications, player rankings and comparison tools, and data visualization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Applies a x2 multiplier to most item attributes (crafting speed, item stack size, robot speed, the effective areas of roboports and power poles, etc.)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the colour of ghost tiles and entities customisable, as well as adding an optional blinking ghost icon on top of each ghost item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The decontamination foam from Nuclear Operators Utilities and nothing else. Use to extinguish fires (compatible with Flammable Oils, RealisticReactors, True Nukes) and remove radiation. Should have marginally improved performance over the original as it removes some checks that run even if the items are disabled. Original mod by OwnlyMe and updated by max2344
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
CharacterUtilities is a small utility mod that automatically sets your player’s base color every time you start a new world. It uses a configurable mod setting
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The usage of the 'Spidertron Remote' is simplified, resulting in a more user-friendly experience of the Spidertron.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use Chemical Plants to do All Rocket Parts, using the same resources
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the star map to an assembly of nautical maps on a wooden table. Supports all planet mods!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A free to make and easy to destroy placeholder item. It can be used to fill dead ends of belts and splitters to not waste other items. Perfect for people with OCD!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that improves the merging of entities in the deconstruction planner, and adds more slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with one of three kits to jump start your Factorio experience. The kit can be selected in the mod config settings. Small: A few belts, burner mining drills and plates. Medium: Construction Robots, Personal Roboport, Assembling Machines, Electricity, Car Big: Lots of Belt, Poles, Assembling Machine 2's, Logistic Chest (Request/Provider), Roboports, Logistic + Construction Robots and other stuff. This kit also unlocks all technologies required by the logistics system.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.