Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Space Exploration - tinted pyramids

by Quezler

Tints unlooted pyramids in the color of the module.

Content
3 months ago
1.1
842
Cheats

Loader Redux (Ultimate Belts)

by Isius

Updated to work with Ultimate Belts. Based on the Loader Redux mod by Optera. Adds Loaders. Rewritten add-loader with new loader snapping logic and graphics from Arch666Angel and Kirazy.

Content
2 months ago
1.1
839
Logistics
Content
1 year, 1 month ago
0.18 - 1.1
834
Logistics

Alien Science Craft

by Mutt377

This mod adds Alien Artifacts back into the game, and gives the ability to craft science packs depending on the amount. Enemies/spawners will drop a random amount of artifacts depending on size. This mod gives a better reason to collect these artifacts and have more enemies attacking, you benefit from it!

Content
2 years ago
1.1
834
Enemies

Configurable Fuel


Allows configuration of acceleration and max speed of fuels. Originally Uploaded by Kal Zekdor at https://mods.factorio.com/mod/Configurable_Fuel

Content
2 years ago
1.1
832
Transportation

No Collision 1.1 - You are a kind a ghost or something.


You walk everywhere. Original Creator Mod by DellAquila Updated by PablitusElMakina

Content
1 year, 8 months ago
1.1
830
Cheats

Steel Boilers


Upgrade your solid fuel boilers and steam engines

Content
1 year, 3 months ago
1.1
829
Power

Free Fluids UPDATED

by tijon23

I updated this for 1.1, I don't own this. You can do all fluids in a Assembling Machine. Works with any modded fluids.

Content
2 years ago
1.1
829
Cheats

Cheaper circuit wires

by LCruel

Multiplies the production of circuit wires by 10.

Content
2 years ago
0.13 - 1.1
828
Cheats

Dedicated Bot Charger


Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.

Content
2 years ago
0.17 - 1.1
827
Logistic network

Knock Knock Artillery


The final answer to the question: I have a gun, why should I walk? - an artillery shell which does almost no damage but uncovers a large area of the map.

Content
2 years ago
1.1
827
Combat

Non-Wave Defense 2


This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.

Content
10 months ago
0.18 - 1.1
826
Cheats

Small Nightvision Revived

by kreeg

Changes the grid size of the 2x2 Nightvision goggles to 1x1.

Content
2 years ago
0.18 - 1.1
826
Armor

Attila's Signals Mod


Alternate signals to use in same circuit as standard signals.

Content
2 years ago
0.17 - 1.1
822
Circuit network

Oreverhaul

by Reika

Overhauls ore gen to increase density at larger distances, but forces some resources to only generate further out. Fully configurable.

Content
9 months ago
0.15 - 1.1
820
Mining

armor grid


Faz o equipamento 1x1

Content
2 years ago
1.1
820
Armor

[Your-Host] Sniper Rifle Revived Plus


Forked! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!

Content
8 months ago
1.1
820
Combat

Constructron


A spidertron that automatically constructs ghosts in the map.

Content
1 year, 11 months ago
1.1
817
Logistic network

Sparkletron's Terraformers


Add some spice to your next map. Explore oceans, new hexagonal worlds, or expand a modular base through regular diamond chokepoints

Content
2 years ago
1.0 - 1.1
816
Environment

Light Cycle


A motorbike based on the Tron light cycle. Optional HP, Turning style, Turning speed (Low suits Tank style turning),

Content
1 year, 5 months ago
1.1
816
Transportation