Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Cheap Stone Ammo...? - Now with Settings! This Ammo was created for world/mods that have limited starting resources and making traditional Ammo is an issue. Ammo is purely made of stone ore. Does very very limited damage, but does a little knockback.. because why not it's stone right?
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Manufacture the titular items for self-defense, recreational or money-making purposes. Trade manufactured weapons and items for resources. Compatible with Bob's ores and metals (Actually not for now as Bob's mods haven't updated to 2.0 yet.)
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds superheaters and oil-fired boilers for increased efficiency in power generation
Mods introducing new content into the game.
Mods introducing new content into the game.
This Factorio mod adds train announcements to the game when sitting in an automatically driven train. Generic station announcements can be assigned to your custom station names via the mod settings.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adjustable starting technology levels. Options on unlock all tech as researched, exclude sapce science techs, infinite tech individual levels, and more. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fixes the construction bots stupidly flying into fire by giving them 100% fire resistance.
Small changes concerning balance, gameplay, or graphics.
1 Coal to 50 coals. 1 Coal to 50 woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water. 1 Coal to 1000 steam and more
Mods introducing new content into the game.
Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.
Mods introducing new content into the game.
MinimalWire is a quality of life mod that eliminates spaghetti and keeps your factory wires clean by enforcing efficient connections, using Kruskal's algorithm to produce a minimum spanning tree each time a power pole is added to the network. Check out my other mod for a much more relaxed approach to this idea: OneWire
Small changes concerning balance, gameplay, or graphics.
Compatibity extension for various other mods to sort their items into the 5Dim categories.
Small changes concerning balance, gameplay, or graphics.
Ghosts require player's approval before construction bots are dispatched. This gives the player improved control over what parts of the factory get built, and when.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Change your character! All mods that add a character are automatically supported. A non-exhaustive list is available in the description. ---------------------------------------------- Changer votre personnage ! Tous mod ajoutant un personnage sont pris en charge automatiquement. Une liste non exhaustives est disponible en description.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.