Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Broodmother is a spidertron that spawns baby spidertons that will follow their mother and attack for her. They get the same equipment (free, can't be taken out) as the mother and same ammo loadout (taken from her trunk).
Mods introducing new content into the game.
Mods introducing new content into the game.
Efficient Smelting - Mine less / Less Furnaces / Less Refineries. Instead of 1, get 50. Supports all modded items.
Mods introducing new content into the game.
Precursor to Coal Liquefaction, turns Coal into Petroleum Gas and Solid Fuel. Updated from Autolykos' 0.17 mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod replaces the green wires with yellow, and red with blue. Ideal for colorblind people to distinguish between them.
Small changes concerning balance, gameplay, or graphics.
A Faster Stack Inserter without any animations for lower CPU usage.It can transfer all items from one chest to another between 7 (item stack size 50) to 25 seconds (item stack size 200).
Mods introducing new content into the game.
This mod alerts you when spawners start consuming pollution. Surprise them before they surprise you!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod to make rail look good on concrete ATTENTION: Deprecation warning. Please consider to change to Naked Rails ( https://mods.factorio.com/mod/naked-rails_se ) if you want to keep the rails. By using the Nakedify Shortcut tool you can quickly convert the Concreted rails to Naked Rails which look good on all floor tiles.
Mods introducing new content into the game.
Adds in three selectable sounds from Tiberian Sun, Red Alert and the older Command and Conquer titles to play with programmable speakers when your power supply cannot keep up with demands or shuts down. This was originally Jewel724's mod! I simply patched it to version 0.16 of Factorio, texts are corrected and de added.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Electric poles is upgradable now. You can optionally set whether you need the small electric pole for the medium electric pole or as an alternative recipe. The same applies to the big electric pole and substation.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Trains are slower and heavier, but more powerful and can be upgraded. Fuels provide less acceleration bonus. Supersedes More Locomotives.
Mods introducing new content into the game.
Mods introducing new content into the game.
A shortcut button and a hotkey (default F7) for toggling Fog of War. Now you can actually place blueprints anywhere on the map view without them being cut off and requiring multiple placements. Like having radars everywhere at no cost. Simple toggle so you can disable it anytime you are not placing blueprints on map in case you want to use radars primarily.
Mods introducing new content into the game.
Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Reset evolution, clear pollution, and kill all active enemies.
Mods introducing new content into the game.
Removes most large animations to significantly reduce RAM and VRAM usage (RAM usage in menu with pymods down from 4.5GiB to 1.5GiB)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.