Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will add the music from each planet to the playlist for every planet in the game. Please enjoy Space Age's delightful soundtrack in every location! This should hopefully be compatible with all modded planet soundtracks, too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes it when crafting 5 of a recipe it queues each recipe one at a time (including prerequisite) instead of crafting it all at once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dynamically sets inventory filters so you can always find placeable items in your inventory. Ignores things on your quickbar and items that you set filters for manually. Now with 99% fewer limitations and a setting to limit the max filter slots each item can reserve!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Take a series of screenshots steadily zooming out from a location
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds UI bar for crafting things without going into your inventory window.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allow bigger / larger shortcut icons. 1x, 1.5x, 2x size setting. All shortcut icons (yes mods) supported. Scale three-dot button, too.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to turn landfill back into shallow water by using grenades
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a crafting tab-like GUI to quickly add/remove logistic requests by clicking, shift-clicking or right-clicking.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Analyzes production & consumption rate of upstream/downstream machines along a belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows players transfer entities to other teams. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hazard lights, reimagined using entity based technology. Based on Hazard lights by SpaceCat-Chan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When standing still, it will automatically turn your character to face an entity you mouse over on.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Read the science in this lab, on this surface, or across all of them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds functionality to change the quality of buildings and recipes dynamically. Players can increment or decrement the quality of selected buildings or recipes through key bindings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod is intended to be used in conjunction with the blueprints 'Rail Blocks (Space Age)' from factorio prints. It adds three recipes that are not actually supposed to be crafted (they disassemble infinity chests). Instead they are supposed to be used with the rate calculator mod to calculate the correct maximum consumption of the hub modules, so place one level 1 assembler with the recipe 1 for the yellow stage hub and the whole module should consume a max of 8 yellow belts of iron plates.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.