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Mods introducing new content into the game.
Adds really really fast belts that are made with uranium. Originally by Spieker, Updated to .17 by nucleargen, Updated to .18 by Dante_589
Mods introducing new content into the game.
Mods introducing new content into the game.
Cancels deconstruction of entities when a ghost of the same entity is placed on top of them.
Mods introducing new content into the game.
Adds a new technology for a cheaper Coppercable and one for Gears.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution.
Mods introducing new content into the game.
Adds recipes for stacking & crating ores, ingots, plates and intermediates from Bob's, Angel's and related mods. Fixed so it works with higher-res icons
Mods introducing new content into the game.
Alters stack sizes on raw resources and intermediate products to match bitwise numbers (8,16,32,64,128). Also adds more stackable items like barrels, ingots and rocket parts on top of the Deadlock SE Bridge.
Mods introducing new content into the game.
Adds a hotkey to toggle automatic mode on or off for the player's current train.
Mods introducing new content into the game.
Use explosives in your miners to mine ore faster! Adds explosive-fueled miner.
Mods introducing new content into the game.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
All intermediaries items are the remains of an ancient alien civilization, which was extinguished from the planet billions of years ago. They are buried and scattered across the map. Now with all fluids too. Now RSO Compatible
Mods introducing new content into the game.
Change your ores for another with a small loss. Vanilla Copper to Iron, 5Dimm Ores, Angelsrefining, and Bobs Ores Support. Edited and improved by MrWill
Mods introducing new content into the game.
LED arithmetic combinator with LED lamp and arithmitic combinator
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes all solid resource deposits yield 100%. Inspired by Philuminati and xxnoobmanxx. Desync-free for version 0.17 and minerals don't have yields above 100%. Runs on game load and exploring chunks. There is now also an 0.18 version as well that you can migrate forward. Permanently changes the amount of ore in every mineral tile to only 1, beware!
Mods introducing new content into the game.
The old Stone Wall but made directly from Stone instead Stone Bricks. Its expensive and weaker.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds expensive post-rocket late-game researches to unlock express unloading, unlimited mining, oil production and large energy source. To keep the game somewhat fair-ish, the items themselves are also extremely expensive, somewhere between half to same resources as it would take for equivalent setup.
Mods introducing new content into the game.