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Mods introducing new content into the game.
Biters are cold-blooded. Engineers aren't. The implications are clear. Adds a late-game tool for removing biters (and pollution) completely from your game, for when they are no longer a major threat to anything except your UPS.
Mods introducing new content into the game.
Mods introducing new content into the game.
Keybinds to teleport a certain direction, much like the Mage Blink spell in WOW.
Mods introducing new content into the game.
Connect circuit networks up to 400 tiles away using a new item: the Wireless Radio.
Mods introducing new content into the game.
This mod adds a weather station from which you get the luminosity, the wind speed and wind direction. Works fine with the last version of "reasonable wind turbine" I have published.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes alien units drop alien ore that can be smelted into alien metal, which can be used for all sorts of alien empowered items. Disabled module crafting. Credit to original author
Mods introducing new content into the game.
Train stops with special names can control trains' schedules as they go by, skipping around their order list.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod increases the base bot speed and load size so it is no so tedious to wait for them to build stuff.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod contains a Collection of game Tweaks oriented at long Games (Modded, Hardcore and extra Modifiers). It currently provides extra research to increase to Robot Storage Size (Cargo).
Mods introducing new content into the game.
Mods introducing new content into the game.