Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Roboports can be configured to charge robots and their internal battery faster. Also makes logistic- and construction radius configurable.
Mods introducing new content into the game.
Adds 13 new unique Spidertrons! Whether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
adds a spidertron squad remote so you don't have to use 100 remotes to control your spider army. also adds a follow mode for your spider army. And a better entity-follow tool that doesn't require you to link every single spidertron individually Beta versions available on GitHub for testing: https://github.com/npc-strider/spidertron-squad-control/releases
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Originally by Gotmachine. Updated for 1.1. When using the nightvision equipment, the color tone will stay the same as at sunset instead of changing into the hard on the eye desaturated one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Randomizes every aspect of the game, including recipes, technologies, machines, and more. Download for the ultimate randomization experience that will force you to think in new ways!
Large total conversion mods.
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mods introducing new content into the game.
QoL and advanced functionality for players using trains for transport, including improved destination selection dialog and automated train calling.
Mods introducing new content into the game.
Slightly increases Zone Expanders and Roboports radius to fit chunks size (16, 32, 64, instead of 15, 30, 60, etc)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod increases the base bot speed so it is no so tedious to wait for them to build stuff.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
While everyone is looking up to space, other planets and the rest of the universe, there is a whole world buried directly underneath us. Use this opportunity to declutter your factory logistics by routing it under your base and explore the underground!
Mods introducing new content into the game.
A simple text area where you can write notes, TODOs and whatever else you want.
Small changes concerning balance, gameplay, or graphics.
This mod add 3 tiers of infinite fuel, every tier can be disabled and more is coming... compatible with krastorio 2 vehicle
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Many electric machine recipes in AAI Industry require upgrading from burner equivalents - this mod tweaks said recipes, removing this.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost. In addition, there are startup settings to adjust! So, it will perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.