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This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.
Mods introducing new content into the game.
This mod will create power lines between most of the base game's entities that require power.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Portable Engine armor equipment that burns fuels to produce power.
Mods introducing new content into the game.
This mod will give you an extra inventory slot for each different item type in your main inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cheaper green/red/blue circuits, every craft also gives more.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes trees replantable from their stumps. Also makes trees healable and easier to protect from damage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cross-compatibility patch to help Bob's Vehicle Equipment work with other modded vehicles. Currently supports AAI and Aircraft vehicles.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Burner inserters and machines run faster if their fuel has an acceleration bonus.
Mods introducing new content into the game.
Factorissimo but instead of a factory warehouse it's a copy-paste circuit warehouse. A composite combinator combined with combinations of combinators from a combinator combinator
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Provides tools for requesting robot installation and removal of modules from machines
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes railway research only require red science. Original by Pandamoneus updated to 0.17 by Azakir
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Crude oil patches vanish if depleted. Also supports Angel's, Bob's, MadClown's and Pyanodon*s gases and liquids.
Mods introducing new content into the game.
Adds a few vanilla-based machines for more flexible applications. Supports “Schall Machine Scaling” and “Schall Pipe Scaling” mods. Includes fluid boiler, electric boiler. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.